ECP System: Difference between revisions

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(Same as my recent change on OOR, 15% add crit dmg = 10% mul crit dmg on 150% crit dmg. But her overstrike IS indeed multiplicative BBT_CHANGE_CRITICAL_ATTACK, PERCENT, 1.1)
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*{{CL}} '''<font color=#1492D9>Revolvers</font>''': Basic weapons of Rose. Fires quick singular shots at set intervals. Critical activation chance is high and critical damage is increased by 25%. The weapon is mid-range.  
*{{CL}} '''<font color=#1492D9>Revolvers</font>''': Basic weapons of Rose. They fire quick singular shots at set intervals. The critical activation chance is high and the critical damage is increased by 25%. The weapon is mid-range.  
*{{CU}} '''<font color=#d11b16>Muskets</font>''': Similar to Revolvers but does more damage, fires slower, has the longest range, and will penetrate through all enemies within range.
*{{CU}} '''<font color=#d11b16>Muskets</font>''': Similar to Revolvers, although they deal more damage, fire slower, have the longest range of all of the guns, and will penetrate through all enemies within range.
*{{CR}} '''<font color=#f89b01>Auto-guns</font>''': Firearm which fires quick multiple shots which burns 2 MP each at set intervals but damage is the lowest and range is about the same as Hand Cannons.
*{{CR}} '''<font color=#f89b01>Auto-guns</font>''': Firearms which fire quick multiple shots, burning 2 MP at set intervals. Their damage is the lowest of all of Rose's guns and their range is about the same as Hand Cannons.
*{{CD}} '''<font color=#81bb0a>Hand Cannons</font>''': Firearm which deals the highest damage and is also the slowest but range of the blast is a bit lower than Revolvers.
*{{CD}} '''<font color=#81bb0a>Hand Cannons</font>''': Firearms which deal the highest damage of all of Rose's guns, but they're also the slowest. The range of the blast is a bit lower than that of Revolvers.
During the {{CRoX}} combo, you are able to switch weapons by holding V and tapping the respective arrow key.
During the {{CRoX}} combo, you are able to switch weapons by holding the special action key ([V] by default) and tapping the respective arrow key.
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=== Weapon Locking ===
=== Weapon Locking ===
You can lock up to 2 specfic weapons if you dislike using them. Locked weapons will not be switched to if you switch with the 'V' Key. To lock weapons, enter your equipment page ('U' default) and right click the weapon icon that you want to lock. If the combo extension uses the specific weapon that you have locked, the weapon will only be switched during the combo and then it will change back to the original weapon you were using.
You can lock up to 2 specific weapons to prevent switching to them when you use the special action key ([V] by default). To do so, enter your equipment page ([U] key by default) and right click the weapon icon that you want to lock. If the combo extension uses the specific weapon that you have locked, the weapon will only be switched during the combo and then it will change back to the original weapon you were using.
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