Dark Elves' Outpost/de: Difference between revisions

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====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 10%.
*The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 10%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=[[File:12-3map.png]]
| DunMap=[[File:12-3map.png]]
| Mob=<dfn>{{</dfn>
| Mob=<dfn>{{</dfn>
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*If use command attack to attack it from the back, it will be destroy in one hit '''''(must right behind it and use command attack, the turret also need to have no action in order to one hit destroy.)'''''
*If use command attack to attack it from the back, it will be destroy in one hit '''''(must right behind it and use command attack, the turret also need to have no action in order to one hit destroy.)'''''
*Homing projectiles will not lock on to the turret.
*Homing projectiles will not lock on to the turret.
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<dfn>}}</dfn>
| MiniBoss=<dfn>{{</dfn>
| MiniBoss=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
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'''Note:'''
'''Note:'''
*The boss will have Super Armor during all of its attacks.
*The boss will have Super Armor during all of its attacks.
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| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Spirits Vine Trap''' - Luminescent thorned vines that sprout out of the ground. If caught, they do small amount of damage but will '''''inflict debuff that temporary immobilize targets and enable them to be hurt by allies too,''''' They can be destroyed if they miss to wrap a player.  
|'''Spirits Vine Trap''' - Luminescent thorned vines that sprout out of the ground. If caught, they do small amount of damage but will '''''inflict debuff that temporary immobilize targets and enable them to be hurt by allies too,''''' They can be destroyed if they miss to wrap a player.  
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| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
|[[File:12-3Boss.png|60px]]
|[[File:12-3Boss.png|60px]]
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*'''Axis Release:''' Fairy Guardian will create a ball of darkness which will spread in four direction, to its side, above, and below it.
*'''Axis Release:''' Fairy Guardian will create a ball of darkness which will spread in four direction, to its side, above, and below it.
*'''Traps of Ruin:''' Sentinel Guardian can scatter orbs of light randomly around the field. When the two perform Axis Release, they will detonate causing a chain reaction of explosions.
*'''Traps of Ruin:''' Sentinel Guardian can scatter orbs of light randomly around the field. When the two perform Axis Release, they will detonate causing a chain reaction of explosions.
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<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs