Pandemonium: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}") |
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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| '''{{PvP}}''' || 602% || 10% || 4 Seconds | | '''{{PvP}}''' || 602% || 10% || 4 Seconds | ||
|} | |} | ||
\\KR (08/04/2022)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan="2" | Mode !! rowspan="2" | Shout<br>(Physical) !! colspan="2" | {{se|088|Fear||ed}} !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Received Damage Increase (Physical) !! Duration | |||
|- | |||
! colspan=6 | Normal | |||
|- | |||
| '''{{PvE}}''' || 2772% || 20% || 8 Seconds || rowspan="2" | 200 MP || rowspan="2" | 12 seconds | |||
|- | |||
| '''{{PvP}}''' || 501% || 10% || 4 Seconds | |||
|- | |||
! colspan=6 | [Enhanced] | |||
|- | |||
| '''{{PvE}}''' || 3326% || 20% || 8 Seconds || rowspan="2" | 200 MP || rowspan="2" | 12 seconds | |||
|- | |||
| '''{{PvP}}''' || 602% || 10% || 4 Seconds | |||
|} | |||
</tabber> | |||
*'''Fear''' will disable enemies' ability to cast skills. | *'''Fear''' will disable enemies' ability to cast skills. | ||
<br> | <br> | ||
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| 03/26/2020 || 04/22/2020 || colspan=2 align="left" | | | 03/26/2020 || 04/22/2020 || colspan=2 align="left" | | ||
*Changed so Shout damage also benefits from the [[Status Effects|Fear]] debuff. | *Changed so Shout damage also benefits from the [[Status Effects|Fear]] debuff. | ||
|- | |||
| 08/04/2022 || - || colspan=2 align="left" | | |||
*Additional Shout Damage changed to Enemy Received Damage Increase. | |||
|} | |} | ||
<br> | <br> |