Eternal Fire: Difference between revisions

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{{Languages|Eternal Fire}}
<div style="float: right;">{{#ev:youtube|u_H5F5_iHys|300}}</div>
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{| cellpadding="5"
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| [[File:EternalFlame.png]]<br>
| [[File:EternalFlame.png]]
| '''[Special Active - [[Way of the Sword(Elesis)|Gale]]]''' Elesis channels all the magic within her, unleashing a blazing tornado of fire.
| '''[Special Active - [[Way of the Sword(Elesis)|Gale]]]''' Elesis channels all the magic within her, unleashing a blazing tornado of fire.
|}
|}
 
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== Requirements  ==
== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#DC6E6E"
|- style="background:#DC6E6E"
! Character  !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement
! Class          !! Master !! Level Required !! SP Cost per Level !! Alternative       !! Skill Requirement
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|-
| [[Pyro Knight]] || Lv. 20 || 40       || 3                || [[Infernal Blade]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_40_Layer_Skill_.28Level_Requirement:_40.29'''Level 40 Layer Skill Quest''']
| [[Pyro Knight]] || Lv. 20 || 40             || 3                || [[Infernal Blade]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_40_Layer_Skill_.28Level_Requirement:_40.29'''Level 40 Layer Skill Quest''']
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|}
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- align=center style="border-style: solid; border-width: 1px; background-color:#DC6E6E"
|- align=center style="border-style: solid; border-width: 1px; background-color:#DC6E6E"
! Skill<br>Level
! Skill Level !! Level Required !! Damage (Magical) !! Max Hits !! MP Usage<br>(Gale Mode(PvP)) !! Cooldown<br>(Gale Mode(PvP))
! Required<br>Level
|-
! Damage<br>(Magical)
| align="left" | 1 || rowspan="2" | 40 || 165% || rowspan="13" | 28 || rowspan="13" | 300 MP<br>(180 MP(240 MP)) || rowspan="13" | 27 Seconds<br>(6.75 Seconds(13.5 Seconds))
! Max Hits
|-
! MP Usage<br>(Gale Mode(PvP))
| align="left" | 2 || 180%
! Cooldown<br>(Gale Mode(PvP))
|-
|- align=center
| align="left" | 3 || 41 || 170%
| align=left | 1
|-
| 40
| align="left" | 4 || 44 || 176%
| 165%
|-
| rowspan=21 | 28
| align="left" | 5 || 47 || 181%
| rowspan=21 | 300 MP<br>(180 MP(240 MP))
|-
| rowspan=21 | 27 Seconds<br>(6.75 Seconds(13.5 Seconds))
| align="left" | 6 || 50 || 186%
|- align=center
|-
| align=left | 2
| align="left" | 7 || 53 || 197%
| 40
|-
| 180%
| align="left" | 8 || 56 || 203%
|- align=center
|-
| align=left | 3
| align="left" | 9 || 59 || 208%
| 41
|-
| 170%
| align="left" | 10 || 62 || 213%
|- align=center
|-
| align=left | 4
| align="left" | 11 || 65 || 219%
| 44
|-
| 176%
| align="left" | 12 || 68 || 224%
|- align=center
|-
| align=left | 5
| align="left" | 13 || 71 || 229%
| 47
| 181%
|- align=center
| align=left | 6
| 50
| 186%
|- align=center
| align=left | 7
| 53
| 197%
|- align=center
| align=left | 8
| 56
| 203%
|- align=center
| align=left | 9
| 59
| 208%
|- align=center
| align=left | 10
| 62
| 213%
|- align=center
| align=left | 11
| 65
| 219%
|- align=center
| align=left | 12
| 68
| 224%
|- align=center
| align=left | 13
| 71
| 229%
|- align=center
| align=left | 14
| 74
| -%
|- align=center
| align=left | 15
| 77
| -%
|- align=center
| align=left | 16
| 80
| -%
|- align=center
| align=left | 17
| 83
| -%
|- align=center
| align=left | 18
| 86
| -%
|- align=center
| align=left | 19
| 89
| -%
|- align=center
| align=left | 20 (M)
| 92
| -%
|- align=center
| align=left | 21
| 95
| -%
|}
|}
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*In Knight of Gale mode '''Eternal Fire''' becomes insanely deadly, as it can be used a second time as long as you have enough mana, due to the 6.75 second cooldown, low mana cost and the amount of mana all the hits can generate if aimed properly. However, the skill consumes a large amount of gauge due to the amount of hits it does.
*In Knight of Gale mode '''Eternal Fire''' becomes insanely deadly, as it can be used a second time as long as you have enough mana, due to the 6.75 second cooldown, low mana cost and the amount of mana all the hits can generate if aimed properly. However, the skill consumes a large amount of gauge due to the amount of hits it does.
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{{EleSkillsPyro}}
{{EleSkillsPyro}}