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| <div style="float: right;">{{#ev:youtube|gF8X3XyvY2s|300}}</div> | | <div style="float: right;">{{#ev:youtube|gF8X3XyvY2s|300}}</div> |
| {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| | | | |- |
| | [[Image:Wolf_Fang.PNG]] | | | [[Image:Wolf_Fang.PNG]] |
| | '''[Special Active]''' Raven pounces towards targets and upon contact uses them to launch himself into the air. He then crashes down on to them with a double-crescent slash. | | | '''[Special Active]''' Raven pounces towards targets and upon contact uses them to launch himself into the air. He then crashes down on to them with a double-crescent slash. |
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|
| == Requirements == | | == Requirements == |
| {| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| | |- style="background:lightgrey" |
| | ! Character !! Master !! Level Required !! SP Cost per Level |
| |- | | |- |
| | align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
| | | [[Blade Master]] || Lv. 20 || 35 || 4 |
| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
| |
| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''SP Requirement'''
| |
| |-
| |
| | [[Blade Master]] | |
| | align=center | Lv.5 | |
| | align=center | 70 SP | |
| |} | | |} |
| <br> | | <br> |
|
| |
|
| == Skill Information == | | == Skill Information == |
| <tabber>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| NA=
| | |- style="background:lightgrey;" |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown |
| {{!}}-
| | |- style="background:lightgrey;" |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill Level'''
| | ! rowspan=2 | Pounce !! colspan=2 | Swoop !! rowspan=2 | Pounce !! rowspan=2 | Swoop |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Damage (Physical)'''
| | |- style="background:lightgrey;" |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
| | ! Normal !! Awakening |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP Usage'''
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Swoop'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Swoop'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
| |
| {{!}}-
| |
| {{!}} 1
| |
| {{!}} align=center {{!}} 242%
| |
| {{!}} align=center {{!}} 254%
| |
| {{!}} align=center {{!}} 389%
| |
| {{!}} align=center rowspan=7 {{!}} 1
| |
| {{!}} align=center rowspan=7 {{!}} 2
| |
| {{!}} align=center rowspan=7 {{!}} 100 MP
| |
| {{!}} align=center rowspan=7 {{!}} 5 Seconds
| |
| {{!}}-
| |
| {{!}} 2
| |
| {{!}} align=center {{!}} 291%
| |
| {{!}} align=center {{!}} 305%
| |
| {{!}} align=center {{!}} 467%
| |
| {{!}}-
| |
| {{!}} 3
| |
| {{!}} align=center {{!}} 339%
| |
| {{!}} align=center {{!}} 356%
| |
| {{!}} align=center {{!}} 544%
| |
| {{!}}-
| |
| {{!}} 4
| |
| {{!}} align=center {{!}} 388%
| |
| {{!}} align=center {{!}} 407%
| |
| {{!}} align=center {{!}} 622%
| |
| {{!}}-
| |
| {{!}} 5 (M)
| |
| {{!}} align=center {{!}} 460%
| |
| {{!}} align=center {{!}} 483%
| |
| {{!}} align=center {{!}} 739%
| |
| {{!}}-
| |
| {{!}} 6
| |
| {{!}} align=center {{!}} 533%
| |
| {{!}} align=center {{!}} 559%
| |
| {{!}} align=center {{!}} 856%
| |
| {{!}}-
| |
| {{!}} 7
| |
| {{!}} align=center {{!}} 606%
| |
| {{!}} align=center {{!}} 639%
| |
| {{!}} align=center {{!}} 972%
| |
| |-|
| |
| KR=
| |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse; text-align: center"
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill Level'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Level Required'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=3 {{!}} '''Damage (Physical)'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP Usage'''
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Swoop'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Pounce'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Swoop'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
| |
| |- | | |- |
| | 1 || rowspan="2" | 35 || 200% || 360% || 460% || rowspan="20" | 1 || rowspan="20" | 2 || rowspan="20" | 100 || rowspan="20" | 10 Seconds | | | 1 || rowspan="2" | 35 || 200% || 360% || 460% || rowspan="20" | 1 || rowspan="20" | 2 || rowspan="20" | 100 || rowspan="20" | 10 Seconds |
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| | 12 || 74 || 299% || 538% || 688% | | | 12 || 74 || 299% || 538% || 688% |
| |} | | |} |
| </tabber>
| |
|
| |
|
| | <br> |
| ==Tips and Details== | | ==Tips and Details== |
| *If [[Raven]] misses a target, the skill will cancel and he will recoup half of his MP (50) he lost using this skill. | | *If [[Raven]] misses a target, the skill will cancel and he will recoup half of his MP (50) he lost using this skill. |