User:ED Senne: Difference between revisions
From Elwiki
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| align="center" width="150" | '''[[Shadow]]''' | | align="center" width="150" | '''[[Shadow]]''' | ||
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* | *{{nerf|Changed so KD reduction only occurs on initial damage hit.}} | ||
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| width="40" | [[File:Royalguard8.png]] | | width="40" | [[File:Royalguard8.png]] | ||
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*N/A | *N/A | ||
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=== Noblesse === | |||
{| class="related-skills no-div" border="1" style="border-collapse: collapse;" cellpadding="5" | |||
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| width="40" | [[File:Noblesse09.png]] | |||
| align="center" width="150" | '''[[Shadow Bolt]]''' | |||
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*{{buff|Casting Speed increased.}} | |||
*{{buff|Skill will ignore 50% of defense. (20% in PvP)}} | |||
*Critical trait changed to Reversed | |||
|- | |||
| width="40" | [[File:Noblesse13.png]] | |||
| align="center" width="150" | '''[[Soul Sigil]]''' | |||
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*Switched unlock level with [[Swift Smash]] | |||
*Changed from {{SkillType|A}} to {{SkillType|SA|T}}. | |||
**MP Cost increased to match: 45 MP → 100 MP. | |||
**Changed to Switching Skill (Lu). | |||
**Cast Strike reworked to hit enemies in a larger radius, damage increased: 137% → 1096%. | |||
*{{buff|Spirit Body applies to all nearby allies instead of 1.}} | |||
*{{buff|Allies affected by Spirit Body gain 15% increased Movement/Jump Speed.}} | |||
*{{buff|Spirit Body Duration increased to 8 seconds.}} | |||
**Duration differences between solo/party removed | |||
*{{nerf|Enhanced Spirit Body Slowdown reduced to -10% Move/Jump Speed.}} | |||
*{{nerf|Spirit Body no longer takes on attributes of affected allies.}} | |||
*Evil trait changed to Killing Blow (1) (120%) | |||
|- | |||
| rowspan=2 width="40" | [[File:Noblesse05.png]] | |||
| align="center" width="150" | '''[[Twilight Judgment]]''' | |||
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*{{nerf|Removed Demon Bullet loading.}} | |||
*{{buff|Bullet Damage increased: 474% -> 1422%}} | |||
*{{buff|Explosion Damage increased: 1557% -> 4671%}} | |||
*{{buff|Explosion radius increased}} | |||
*{{buff|Casting Speed increased.}} | |||
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| align="center" width="150" | '''[Enhanced] [[Twilight Judgment]]''' | |||
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*Additional Bullet -> Damage Increase x1.2 | |||
|} | |} |