Nature's Force System: Difference between revisions

m
→‎Nature's Spirit Damage Boost: Minor (It seems orbs and nature spirit bars are not the same, orbs are gained at 1, 4, and 5 bars and seem to only have a visual effect so I will call them NS bars for now in my edits.)
m (→‎Nature's Spirit Buff: Minor (Fixing my grammar a bit))
m (→‎Nature's Spirit Damage Boost: Minor (It seems orbs and nature spirit bars are not the same, orbs are gained at 1, 4, and 5 bars and seem to only have a visual effect so I will call them NS bars for now in my edits.))
Line 58: Line 58:
***Night Watcher: →→↑Z[Z], →→Z[X], ZZZ[X]
***Night Watcher: →→↑Z[Z], →→Z[X], ZZZ[X]
*The orb deals splash damage and the last hit does not knock down.
*The orb deals splash damage and the last hit does not knock down.
*Each orb deals 370% of Rena's averaged Magical\Physical damage.
*Each NS bar used adds 370% of Rena's averaged Magical\Physical damage to the explosion.
*The splash damage ignores defense. This however does not apply to single hit combos (E.g: ^z).  
*The splash damage ignores defense. This however does not apply to single hit combos (E.g: ^z).  
*For skills, you are required to have the required amount of nature orbs. With the required amount, the first hit of the skill will be aided with a detonation of the number of orbs used. The list below shows how much orbs are need for each skill.<br>
*For skills, you are required to have the required amount of nature orbs. With the required amount, the first hit of the skill will be aided with a detonation of the number of orbs used. The list below shows how many orbs are need for each skill.
**If you use a skill with lower than the required amount of NS bars it will still consume the remaining NS bars and give a proportionally reduced effect.<br>
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