Mortar: Difference between revisions
Description and details updated, duration removed, Updates section added
No edit summary |
(Description and details updated, duration removed, Updates section added) |
||
Line 5: | Line 5: | ||
|- | |- | ||
| [[Image:AutoMortar.png]] | | [[Image:AutoMortar.png]] | ||
| '''[Active]''' Chung summons a | | '''[Active]''' Chung summons a mortar which bombs foes. Whenever a foe is near Chung, it is marked with a reticle and the mortar fires a bomb that drops at the marked location. | ||
|} | |} | ||
<br> | <br> | ||
Line 21: | Line 21: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Number of Bombs | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Number of Bombs !! rowspan="2" | MP Usage !!rowspan="2" | Cooldown | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! Summon !! Bomb | ! Summon !! Bomb | ||
|- | |- | ||
| align="left"| 1 || rowspan="2"| 50 || 58% || 230% || rowspan="10" | 4 (8 in dungeons) | | align="left"| 1 || rowspan="2"| 50 || 58% || 230% || rowspan="10" | 4 (8 in dungeons) || rowspan="10" | 30 MP || rowspan="10" | 7 Seconds | ||
|- | |- | ||
| align="left"| 2 || 60% || 240% | | align="left"| 2 || 60% || 240% | ||
Line 50: | Line 50: | ||
== Tips and Details == | == Tips and Details == | ||
[[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]] | [[image:MortarColor.png|right|thumb|White for Allies or Yours, Black for Enemies]] | ||
*The | *The mortar is considered an entity rather than an objects, so mobs will target it. | ||
**Unfortunately, it | **Unfortunately, one hit will destroy it. | ||
**The mortar appears to be black on the enemy team to prevent confusion. | **The mortar appears to be black on the enemy team to prevent confusion. | ||
*The distance between the mortar and the foe does not matter. | |||
*With this skill, it is possible to use [[Mark of Commander|Commander's Mark]] in a combo that foes would escape otherwise. | |||
*The distance between the mortar and the | *The bombs cannot trigger [[Elements|attributes]] nor other special effects. | ||
*With this skill it | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
[[image:EchoBeacon.png|right|thumb|Beacon in the shape of Echo's head.]] | [[image:EchoBeacon.png|right|thumb|Beacon in the shape of Echo's head.]] | ||
*After NA [[The_Evolution/2_-_Skill_Tree_Reorganization|Evolution 2]], this skill's name was shortened from '''Mortar Fire''' to '''Mortar.''' | |||
**The mortar itself is still named Mortar Fire. | |||
*The marking beacon represents Echo's head. | *The marking beacon represents Echo's head. | ||
*The mortar looks exactly like the upper part of Tactical Trooper's Destroyer. | *The mortar looks exactly like the upper part of Tactical Trooper's Destroyer. | ||
<br><br><br><br><br><br><br> | <br><br><br><br><br><br><br> | ||
== Updates == | |||
*11/7/2013 KR | |||
**Bomb count increased by 1 and doubled in dungeons and fields. | |||
<br> | |||
<tabber> | <tabber> |