Cyclone: Difference between revisions
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| [[Image:AishaS7.png]]<br> | | [[Image:AishaS7.png]]<br> | ||
| '''[Special Active]''' Aisha summons a cyclone in front of her that continuously moves forward, repeatedly damaging the | | '''[Special Active]''' Aisha summons a cyclone in front of her that continuously moves forward, repeatedly damaging the target if caught. | ||
|} | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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| [[High Magician]] || Lv. 20 || 25 - 77 || 3 | | [[High Magician]] || Lv. 20 || 25 - 77 || 3 | ||
|} | |} | ||
<br> | |||
== Skill Information == | == Skill Information == | ||
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|- style="background:#EE82EE" | |- style="background:#EE82EE" | ||
! Skill Level !! Level Required !! Damage (Magical) !! Duration !! Max Hits !! MP | ! Skill Level !! Level Required !! Damage (Magical) !! Duration !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 1 | | align="left" | 1 || 46% || 3.5 seconds || 50 || rowspan="20" | 70 MP || rowspan="20" | 8 Seconds | ||
| rowspan="20" | 70 MP | |||
| rowspan="20" | 8 Seconds | |||
|- | |- | ||
| align="left" | 2 || 25 || 47% || 3.6 seconds || 55 | | align="left" | 2 || rowspan="2" | 25 || 47% || 3.6 seconds || 55 | ||
|- | |- | ||
| align="left" | 3 || 26 || 49% || 3.7 seconds || 60 | | align="left" | 3 || 26 || 49% || 3.7 seconds || 60 | ||
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'''Description:''' Cyclone MP regain increased by 25% | '''Description:''' Cyclone MP regain increased by 25% | ||
<br> | |||
== Tips and Details == | |||
*The target will be vulnerable for a combo while trapped in the cyclone. | |||
*'''Cyclone''' returns a huge amount of [[Awakening Mode|Awakening Charge]] when used on multiple targets. | |||
**However in PvP, '''Cyclone''' is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]]. | |||
*When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this. | |||
*If Cyclone goes off a platform edge, it will continue moving straight in mid-air. | |||
*When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it. | |||
<br> | <br> | ||
{{HMKRSkills}} | {{HMKRSkills}} |