Scare Chase: Difference between revisions

137 bytes removed ,  3 March 2014
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*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
*'''Scare Chase''' homes in on the closest target including barricades and boxes.
*'''Scare Chase''' homes in on the closest target including barricades and boxes.
*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
*'''Scare Chase''''s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
*[[Scare Chase]] can be avoided if one is far enough and awakens or uses a special active a second the they can move, similar to [[Magic Missile]], albeit harder to perform since the missile moves fast and if one awakens too early the missile may still target them.
*'''Scare Chase''' can be avoided if you are far enough and awakens or uses a special active while the missile is being fired.
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