El Crystal Spectrum: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SpectroElCrystal.png]] <br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SpectroElCrystal.png]] <br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]'''
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[active]''' Allows you to use certain force fields in conjunction with combos and skills. If this skill is taken, it allows you to switch to "Amplify Mode". When [[Spectrum Dynamics]] is maxed, you may switch from "Amplify Mode" to "Spectrum Mode". You may then cycle between them until the active skill duration runs out.
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== Amplify Mode ==
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SpectroElCrystal01.png]] <br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[active]''' Upon using El Crystal Spectrum, the icon on your skill bar will change to this one. You are now in Amplify Mode. Whilst this is active, all laser and electron combos will generate a force field which causes the lasers and electron balls to increase in size and damage. This also works with most Code Electra Special Active skills. '''All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).
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== Spectrum Mode ==
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SpectroElCrystal02.png]] <br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[active]''' You may then switch to this mode by pressing the active again whilst its in Amplify Mode. You may only use this when you have maxed the [[Spectrum Dynamics]] passive. In this mode, all skills and combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage. '''All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).
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== Prerequisites  ==
== Prerequisites  ==
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