Dragon Nest: Abyss: Difference between revisions
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File: | |[[File:SaurusGuardianFace.png|60px]] | ||
|'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version.<br> | |'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version.<br> | ||
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|'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-X]] it only gain super armor when hit from behind. | |'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-X]] it only gain super armor when hit from behind. | ||
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|[[File: | |[[File:BoneGargoyleFace.png|60px]] | ||
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]]. | |'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]]. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| General=<span style="display:none">{{</span> | | General=<span style="display:none">{{</span> | ||
|[[File: | |[[File:BrainwashedLizardmanSaurusFace.png|60px]] | ||
|'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer. | |'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer. | ||
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-Has a stoic threshold of 30 hits. | -Has a stoic threshold of 30 hits. | ||
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|[[File: | |[[File:BrainwashedLizardmanChieftainFace.png|60px]] | ||
|'''Brainwashed Lizardman Chieftain''': This mob's attack virtually similar to regular mobs but stoic last longer. This mob's attack virtually similar to the Capt. Vescoo field boss in [[Bethma]]. | |||
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'''Notes:''' | |||
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-Has a stoic threshold of 30 hits. | |||
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|[[File:GenDarkBeraukFace.png|60px]] | |||
|'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]]. | |'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]]. | ||
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-Has a stoic threshold of 20 hits. | -Has a stoic threshold of 20 hits. | ||
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|[[File: | |[[File:BrainwashedLizardmanWarriorFace.png|60px]] | ||
|'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''. | |'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''. | ||
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-Has a stoic threshold of 30 hits. | -Has a stoic threshold of 30 hits. | ||
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|[[File: | |[[File:GenShadowWarriorFace.png|60px]] | ||
|'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]]. | |'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]]. | ||
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-Has a stoic threshold of 20 hits. | -Has a stoic threshold of 20 hits. | ||
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|[[File: | |[[File:BrainwashedLizardmanChieftainFace.png|60px]] | ||
|'''Captain Vescoo''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]]. | |'''Captain Vescoo''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]]. | ||
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