Magic Staff: Difference between revisions
no edit summary
(Updated tooltip to match NA.) |
No edit summary |
||
Line 4: | Line 4: | ||
|- | |- | ||
| [[Image:DWPassive2.png]] | | [[Image:DWPassive2.png]] | ||
| '''[Passive]''' | | '''[Passive]''' Enhance your staff by encasing it in mana. All staff attacks excluding Special Actives/Hyper Active skills will cause a "Space Impact" effect. <br> Fireballs are converted into Energy Balls. | ||
|} | |} | ||
<br> | <br> | ||
Line 12: | Line 12: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Dimension Witch]] || | | [[Dimension Witch]] || 35 | ||
|} | |} | ||
<br> | <br> | ||
Line 23: | Line 23: | ||
! Skill Level !! Level Required !! Damage (Magical) !! Activation Chance !! Max Number<br>of Targets | ! Skill Level !! Level Required !! Damage (Magical) !! Activation Chance !! Max Number<br>of Targets | ||
|- | |- | ||
| align="left" | 1 || | | align="left" | 1 || 35 || 300% || 15% || rowspan=3 | 3 | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || 51 || 323% || 25% | ||
|- | |- | ||
| align="left" | 3 || | | align="left" | 3 || || % || % | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*'''Magic Staff''' | *'''Magic Staff''' works with '''Active''' skills like [[Energy Drain]] and [[Energy Wave]]. | ||
*'''Magic Staff''' will cause delays to be cancelled, allowing enemies to move freely. | *'''Magic Staff''' will cause delays to be cancelled, allowing enemies to move freely. | ||
*'''Magic Staff''' also has the potential of resetting KD in PvP if it activates at the hit that is supposed to knockdown when the KD count breaches the PvP Limit. However, this is unreliable as it is unpredictable. | *'''Magic Staff''' also has the potential of resetting KD in PvP if it activates at the hit that is supposed to knockdown when the KD count breaches the PvP Limit. However, this is unreliable as it is unpredictable. |