Chiliarch: Difference between revisions

1,947 bytes added ,  3 October 2015
Just confirmed, do not need 2nd job to use. therefore the tabs are not needed.
(Just confirmed, do not need 2nd job to use. therefore the tabs are not needed.)
Line 55: Line 55:


== Additional Combos ==
== Additional Combos ==
{{tabs
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|name=Combos
|-
|tab1=Lu
! width="25%" |Image
|contents1={{:Chiliarch Lu/Combos}}
! width="50%" |Description
|tab2=Ciel
! width="25%" |Damage
|contents2={{:Chiliarch Ciel/Combos}}
|-
}}
|[[File:ChiliCombo1.png]]
| '''Demon Javelin'''
 
After the standard {{CZ}}{{CZ}}{{CZ}}, summon a javelin from the sky onto nearby enemies. There are 3 types of javelins:
*A <font color="0000FF">'''Blue Javelin'''</font> will recover 10 MP to nearby players.
*A <font color="FF0000">'''Red Javelin'''</font> will deal damage to nearby enemies.
*A <font color="008000">'''Green Javelin'''</font> will increase the damage by 10% to nearby players.
*''Post 09/24/2015 KR patch:''
**Ciel is able to do this combo.
|
{{CZ}} 110% Phy. Damage<br>
{{CZ}} 180% Phy. Damage<br>
{{CZ}} 225% Phy. Damage<br>
{{CX}} 120% Phy. Damage<br>
*200% x2  Phy. Damage (If <font color="FF0000">'''Red Javelin'''</font>)
|-
|[[File:ChiliCombo2.png]]
| '''Impact Switch'''
 
After the standard {{CDR}}{{CZ}}, forcibly turn enemies away and ram them. Alternatively, after the standard {{CDR}}{{CX}}, back ram enemies. Enemies will no longer be launched by {{CDR}}{{CZ}}.
*''Post 09/24/2015 KR patch:''
**Ciel is able to do this combo.
**After either combo, pressing {{CZ}} launches the target and does a switch attack depending on who you switch to: an upside down rapid fire burst when switching to Ciel or a multi hit uppercut when switching to Lu.
|
{{CDR}}<br>
Either<br>
{{CZ}} 187.5% Phy. Damage<br>
{{CX}} 187.5% Phy. Damage<br>
{{CX}} 75% x3 Phy. Damage<br>
----
'''KR:'''<br>
{{CZ}}
----
'''OR'''<br>
{{CX}} 200% Phy. Damage<br>
*Extra melee damage in the beginning - Phys. Damage 50%
{{CX}} 75% x4 Phy. Damage
|-
|[[File:ChiliCombo3.png]]
| '''Air Dash'''
 
After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally. This can be used by both Lu and Ciel.
*''Post 02/26/2015 KR patch:''
**Fixed arrow key not working after using Ciel's  {{CDRU}}{{CX}} or {{CZ}}{{CR}} command.
|
No damage values for this combo as it's only for mobility.
|}


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