Siege Mode: Difference between revisions

5 bytes removed ,  27 November 2012
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Siege.PNG]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Siege.PNG]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena will "deploy" at her current spot, making her unable to move. If activated at melee range, she will deal a kick to enemies in front of her. Z will fire 1 arrow, and X will fire 3 arrows.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena will "deploy" at her current spot, making her unable to move. Rena Kicks her targets at her current spot, making her unable to move. Pressing Z shoots 2 arrows straight forwards while pressing X shoots 5 arrows in the general direction of a random enemy in range. (Post 3/29 Patch for KR - Post 8/29 Patch for NA)
'''KR''':Rena Kicks her targets at her current spot, making her unable to move. Pressing Z Shoots 2 shots while pressing X shoots 5 shots randomly. (Post 3/29 Patch for KR - Post 8/29 Patch for NA)
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**Arrows will also aim at targets that are in range and below you by 1 platform.
**Arrows will also aim at targets that are in range and below you by 1 platform.
*If you get hit during siege stance, no cooldown will occur.
*If you get hit during siege stance, no cooldown will occur.
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before it's cooldown starts
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
*Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
*Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
** This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks.
** This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (5985% for 180 mp with the passive) with X attacks.
*** Highest damage output would be 5,985% for Grand Archers using Siege X. (180 MP Cost)
*** Highest damage output would be 5,985% for Grand Archers using Siege X with [[Siege Swift]] passive. (180 MP Cost)
*** Highest damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] passive. (135 MP Cost)
*** Highest damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] and [[Siege Swift]] passives. (135 MP Cost)
**** Siege Z possesses a higher damage output than Siege X with the power shooting passive. (739.44% per Siege Z vs. 665% per Siege X)
**** Siege Z possesses a higher damage output than Siege X with the Power Shooting and Siege Swift passives. (739.44% per Siege Z vs. 665% per Siege X)
*The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version)
*The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version)


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