Double Gunhawk: Difference between revisions
→Tips and Details
Gameboy224 (talk | contribs) |
|||
Line 54: | Line 54: | ||
== Tips and Details == | == Tips and Details == | ||
*With the proper spacing, the first cast will deal 12 hits, the second 14 and the third 16, allowing for roughly 10332% Physical Damage. | *With the proper spacing, the first cast will deal 12 hits, the second 14 and the third 16, allowing for roughly 10332% Physical Damage. | ||
**The absolute minimum hits for each | **The absolute minimum amount of hits for each cast is 4 hits, when fired at point blank at a Super Armored enemy, dealing a total of 2932% Physical Damage. | ||
**More hits are possible on wider targets, and the Hawk will keep travelling if jumped over, resulting in no set maximum hit count. | **More hits are possible on wider targets, and the Hawk will keep travelling if jumped over, resulting in no set maximum hit count. | ||