Adrian's Palace: Difference between revisions
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| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''???''' - | |'''???''' - A more powerful lance wielding angel Nasod. | ||
| | | | ||
*'''Spear Barrage:''' Perform a rapid barrage of spear stabs in front of it. | |||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''???''' - | |'''???''' - A more powerful magician like angel Nasod who attacks with energy rather than a weapon. | ||
| | | | ||
*'''Energy Tracker:''' Casts a ball of dark energy that homes onto players and implodes on impact. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''???''' - A more powerful large hammer wielding angel Nasod. | |||
| | |||
*'''Judgement:''' Release a large pillar of dark energy out of its body upwards. | |||
*'''Defensive Stance:''' Enters a defensive stance decreasing damage taken but becoming completely immobile for a brief amount of time. Entered after performing Judgement. | |||
*'''Ram and Smash:''' Perform a shield ram then a downward smash with its hammer which stuns players. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''???''' - A more powerful bow wielding angel Nasod archer. | |||
| | |||
*'''Arrow Shot:''' Fire a single arrow straight forward. | |||
*'''Arched Shot:''' Fire three arrows in a parabolic arc from a distance. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''???''' - A tiny ball Nasod wielding a large hammer. | |||
| | |||
*'''Hammer:''' Perform a single hammer smash. | |||
*'''Hammer Twirl:''' Perform a series of spinning strikes with the hammer. | |||
*'''Roll:''' It will bloat up then roll forwards before rolling back. | |||
*'''Self-Destruct:''' After being defeated they will bloat up and pop. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''???''' - A tiny ball Nasod with a large ball of some kind. | |||
| | |||
*'''Ball Plant:''' Plant its ball in the ground while they retreat. The ball will explode momentarily. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''???''' - A tiny ball Nasod. | |||
| | |||
*'''Puff:''' It will jump and cause the area in front of it to burst. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''???''' - A tiny ball Nasod with a large hat. | |||
| | |||
*'''Sleeper:''' It will flit its hat over then start dancing on top of it. It will release several yellow orbs which inflict Sleep. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|''' | |'''Science Dekal''' - Dekal makes his return with an upgraded chair. | ||
| | | | ||
*'''Cube Release:''' Deka will release 8 energy cubes as projectiles in a 180° arc. | |||
*'''Cube Explosion:''' Dekal will release energy cubes onto the ground as it moves. This no longer leaves behind an energy field. | |||
*'''Dekal Wave:''' Dekal will release a shockwave that will travel across the ground in both directions. | |||
*'''Concentrated Explosion:''' Decal will create a vortex of energy underneath his chair which explodes. | |||
'''Note:''' | |||
*Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate. | |||
*Immune to debuffs. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
| | |||
|'''Pitfalls''' - The place is very high up, don't fall or you'll lose a set percentage of HP. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''Disappearing Platforms''' - Platforms can phase in and out of existence. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''Moving Platforms''' - Platforms that are not in a fixed position and will travel in a variety of patterns. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
|'''Electrical Field''' - Machines which create fans of electrical energy that will rapidly push players outward and harm players during platform segments. | |||
|- | |||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|''' | |'''Lasers''' - Powerful lasers which fire out at players. Do not provide hitstun but hit many times. | ||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|''' | |'''Energy Slide''' - Ramps of energy which drag players forward. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
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|'''Herbaon''' - | |'''Herbaon''' - | ||
| | | | ||
*'''Light Shot:''' Fire a ball of light energy a distance forwards. | |||
*'''Light Trap:''' Imprison players in a suction of light energy before sending a piece of debris straight down from the sky. Can be escaped by mashing back and forth. | |||
*'''Light Barrier:''' Create a barrier of light around herself then sidle forward harming players in her path. | |||
*'''Closing Laser:''' Cause the lasers from all side to close in on the map. | |||
*'''Laser Onslaught:''' Two lasers will try to home onto a player, one vertical and one horizontal. An additional vertical laser that exclusively homes onto players is added off screen for every player. Herbaon is completely invincible during this attack. | |||
'''Note:''' | |||
*Immune to debuffs. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs | ||
|name=Dialog | |name=Dialog | ||
|tab1= | |tab1=Mid Dungeon Cutscene | ||
|contents1={{*}}'''???''': ''???'' | |contents1={{*}}'''Science Dekal''': ''???'' | ||
|tab2=Mid Dungeon Cutscene | |||
|contents2={{*}}'''Herbaon''': ''???'' | |||
|tab3=Boss Intro Cutscene | |||
|contents3={{*}}'''Herbaon''': ''???'' | |||
}} | }} | ||
| BDrop={{tabs|name=1|tab1=???|contents1={{:10-5Bdrop1}}}} | | BDrop={{tabs|name=1|tab1=???|contents1={{:10-5Bdrop1}}}} |