Combat Ranger: Difference between revisions
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→Additional Combos
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|[[Image:Cr1.png]] | |[[Image:Cr1.png]] | ||
| '''Triple Kick''' | | '''Triple Kick''' | ||
Execute 2 extra kicks after doing the standard {{CDRU}}{{CZ}} combo which knocks enemies down | Execute 2 extra kicks after doing the standard {{CDRU}}{{CZ}} combo, the final hit of which knocks enemies down. | ||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
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|[[Image:Cr2.png]] | |[[Image:Cr2.png]] | ||
| '''Storm Kick''' | | '''Storm Kick''' | ||
Creates a small gust of wind which continuously | Creates a small gust of wind which continuously damages enemies after doing the standard {{CUU}}{{CZ}} combo. This also works after {{CUU}}{{CX}}. | ||
*02/01/2014 KR / 08/13/2014 NA | *02/01/2014 KR / 08/13/2014 NA | ||
** | **Added small wind tornado to the kick that slightly pulls enemies. | ||
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{{CUU}} <br> | {{CUU}} <br> | ||
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|[[Image:Cr3.png]] | |[[Image:Cr3.png]] | ||
| '''Double Slide''' | | '''Double Slide''' | ||
Slides once more before doing the standard {{CDR}}{{CZ}} combo. The first dash can also be cancelled | Slides once more before doing the standard {{CDR}}{{CZ}} combo. The first dash can also be cancelled with an '''Active''' or '''Special Active'''. | ||
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{{CDR}}<br> | {{CDR}}<br> |