Sword Knight: Difference between revisions

no edit summary
No edit summary
 
No edit summary
Line 1: Line 1:
[[File:SwordKnight.png|thumb|400px]]
[[Image:SwordKnight.png|thumb|400px]]




Line 68: Line 68:




[[File:SK-368x419.png]]
[[Image:SK-368x419.png]]


== Combos ==
== Combos ==
Line 84: Line 84:




If you want to know how damage works, go here [http://elswordhq.wikia.com/wiki/How_Damage_works#Skill_Damage How Damage Works][[File:SC_2009_6_9_11_25_16_.jpg|thumb|400px|Reminds you of bleach, doesn't it]] 
If you want to know how damage works, go here [http://elswordhq.wikia.com/wiki/How_Damage_works#Skill_Damage How Damage Works][[Image:SC_2009_6_9_11_25_16_.jpg|thumb|400px|Reminds you of bleach, doesn't it]] 


=== Physcial Atrribute Skills: ===
=== Physcial Atrribute Skills: ===
Line 98: Line 98:




[[File:Armor_Break.jpg]]
[[Image:Armor_Break.jpg]]


Armor Break
Armor Break
Line 106: Line 106:
Chance of destroying defense stat(completely(for 5 seconds)), has decent attack force(400%) too.
Chance of destroying defense stat(completely(for 5 seconds)), has decent attack force(400%) too.


<br />[[File:Air_SLash.jpg]]
<br />[[Image:Air_SLash.jpg]]


Air Slash
Air Slash
Line 114: Line 114:
Two slashes, one straight, one uppercut/lunge, it's like mega slash, divide damage by two, then double it because of two hits. However, it does have some benfits, such as combo chaining. It can also be used for true infinite combos, though that is more of an advanced tactic. It can also bring you closer to your opponent, closening the gap and free hit which, like I said before, can be chained to a normal combo. In short, good combo opener, just like passive counter with passive, though that is more with luck and somewhat of skill.
Two slashes, one straight, one uppercut/lunge, it's like mega slash, divide damage by two, then double it because of two hits. However, it does have some benfits, such as combo chaining. It can also be used for true infinite combos, though that is more of an advanced tactic. It can also bring you closer to your opponent, closening the gap and free hit which, like I said before, can be chained to a normal combo. In short, good combo opener, just like passive counter with passive, though that is more with luck and somewhat of skill.


<br />[[File:Spiral_Blast.jpg]]
<br />[[Image:Spiral_Blast.jpg]]


Spiral Blast
Spiral Blast
Line 124: Line 124:




[[File:Windmill.jpg]]
[[Image:Windmill.jpg]]


Windmill
Windmill
Line 130: Line 130:
200 MP Great at 4-5. Though it's mostly a very noob move(you can easily get out of it, if you're good atcomboing, you can outdamage just by combo usage), if you want to be known as pro, stay clear from this skill. In short, it's a lulz move.
200 MP Great at 4-5. Though it's mostly a very noob move(you can easily get out of it, if you're good atcomboing, you can outdamage just by combo usage), if you want to be known as pro, stay clear from this skill. In short, it's a lulz move.


<br />[[File:Arma_Blade.jpg]]
<br />[[Image:Arma_Blade.jpg]]


Armageddon Blade
Armageddon Blade
Line 138: Line 138:
Makes your sword longer, much longer(For a visual, just search it in youtube). Field and PvP move, in pvp, if you have the MP for it in MP and you're sure they don't have enough MP to use a powerful skill, use this and create some chaos -_-.
Makes your sword longer, much longer(For a visual, just search it in youtube). Field and PvP move, in pvp, if you have the MP for it in MP and you're sure they don't have enough MP to use a powerful skill, use this and create some chaos -_-.


<br />[[File:Double_SLash.jpg]]
<br />[[Image:Double_SLash.jpg]]


Double Slash
Double Slash
25,204

edits