Dimension of Sinister Intent: Difference between revisions
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*'''[[Tactical Trooper]] Combos:''' He can perform basic [[Tactical Trooper]] commands. | *'''[[Tactical Trooper]] Combos:''' He can perform basic [[Tactical Trooper]] commands. | ||
*'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation. | *'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation. | ||
*'''[[Siege Shelling]]:''' Siege Mode Stance. | *'''[[Siege Shelling]]:''' Siege Mode Stance. Last shot will be an enhanced cannonball shot. He'll have super armor when casting and the shots have light homing instead of auto aiming. | ||
*'''[[Aiming Shot]]:''' Fire an aimed shot at the nearest enemy. | *'''[[Aiming Shot]]:''' Fire an aimed shot at the nearest enemy. | ||
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*'''[[Awakening Mode]]:''' He can enter awakening state, freezing the screen and increasing his damage by 20%. | *'''[[Awakening Mode]]:''' He can enter awakening state, freezing the screen and increasing his damage by 20%. | ||
*'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation. | *'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation. | ||
*'''[[Siege Shelling]]:''' Siege Mode Stance. | *'''[[Siege Shelling]]:''' Siege Mode Stance. Last shot will be an enhanced cannonball shot. He'll have super armor when casting and the shots have light homing instead of auto aiming. | ||
*'''[[Comet Crasher]]:''' Shoot consecutive bombs to the ground. | *'''[[Comet Crasher]]:''' Shoot consecutive bombs to the ground. | ||
*'''[[Bullet Blitz]]:''' Shoot a magical bullet which chases nearby enemies. | *'''[[Bullet Blitz]]:''' Shoot a magical bullet which chases nearby enemies. | ||
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*'''Roar:''' If a player is out of range for too long, he will perform a stage wide roar which will burn your MP. | *'''Roar:''' If a player is out of range for too long, he will perform a stage wide roar which will burn your MP. | ||
*'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation. | *'''[[Back Blast]]:''' Create an explosion to escape the current position. Invincible during skill animation. | ||
*'''[[Siege Shelling]]:''' Siege Mode Stance. Last shot will be an enhanced cannonball shot. A-Ruth is capable of turning around while in Siege stance. | *'''[[Siege Shelling]]:''' Siege Mode Stance. Last shot will be an enhanced cannonball shot. He'll have super armor when casting and the shots have light homing instead of auto aiming. A-Ruth is capable of turning around while in Siege stance. | ||
*'''[[Aiming Shot]]:''' Fire an aimed shot at the nearest enemy. | *'''[[Aiming Shot]]:''' Fire an aimed shot at the nearest enemy. | ||
*'''[[Leap Attack]]:''' Air leap towards the enemy with destructive force in Super Armor status. | *'''[[Leap Attack]]:''' Air leap towards the enemy with destructive force in Super Armor status. |