Code of Chivalry: Difference between revisions

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*This skill behaves very similarly to [[Asura]]'s [[Millennium Fox]] Hyper Active, dealing hits as it continues traveling forward, clearing out entire rooms as it travels.  
*This skill behaves very similarly to [[Asura]]'s [[Millennium Fox]] Hyper Active, dealing hits as it continues traveling forward, clearing out entire rooms as it travels.  
**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage.
**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage.
*Don't recommend to use in PvP at all, due to launches non-Super Armor enemies extremely high, making the skill very often miss except a few hits.
*Using the skill at point blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
*Using the skill at point blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
*Don't recommend to use in PvP at all, due to launches non-Super Armor enemies extremely high, making the skill very often miss except a few hits.
*If used at point blank, an average-sized target will take around 9~10 hits (20,520%~22,800% (4,923%~5,370% in PvP) Physical Damage). If used at an optimized distance, they will receive 17~19 hits (38,760%~43,320% (9,299%~10,393% in PvP) Physical Damage).
*If used at point blank, an average-sized target will take around 9~10 hits (20,520%~22,800% (4,923%~5,370% in PvP) Physical Damage). If used at an optimized distance, they will receive 17~19 hits (38,760%~43,320% (9,299%~10,393% in PvP) Physical Damage).
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