Template:TextoDeHabilidade: Difference between revisions
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| SkillQuest={{#switch:{{{2|}}} | | SkillQuest={{#switch:{{{2|}}} | ||
| 1=[[Skill Quest#Level 20 Layer Skill (Level Requirement: 20)|'''Treinamento | | 1=[[Skill Quest#Level 20 Layer Skill (Level Requirement: 20)|'''Treinamento Básico de Habilidade''']] | ||
| 2=[[Skill Quest#Level 30 Layer Skill (Level Requirement: 30)|'''Treinamento Intermediário de Habilidade''']] | | 2=[[Skill Quest#Level 30 Layer Skill (Level Requirement: 30)|'''Treinamento Intermediário de Habilidade''']] | ||
| 3=[[Skill Quest#Level 45 Layer Skill (Level Requirement: 45)|'''Treinamento Avançado de Habilidade''']] | | 3=[[Skill Quest#Level 45 Layer Skill (Level Requirement: 45)|'''Treinamento Avançado de Habilidade''']] | ||
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| 3=[[File:Exclamation.png]] : Todos os valores de dano para combos novos e preexistentes recebem um multiplicador de 1.15x durante a terceira classe.<br> | | 3=[[File:Exclamation.png]] : Todos os valores de dano para combos novos e preexistentes recebem um multiplicador de 1.15x durante a terceira classe.<br> | ||
|1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br> | |1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting combos receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br> | ||
| Fireball=[[File:Status 071.png]] : | | Fireball=[[File:Status 071.png]] : Bolas de Fogo infligem a desvantagem [[Status Effects|Queimaduras]] por um segundo. <br> | ||
| Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : | | Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : O Dano das bolas gravitacionais de [[Gravity Ball Investigation]] é calculado depois.<br> | ||
| Swift Kicks=[[File:Swift_Kicks.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br> | | Swift Kicks=[[File:Swift_Kicks.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br> | ||
| Power Shot=[[File:WSs3.png|20px]] : Arrow damage is calculated before [[Power Shot]].<br> | | Power Shot=[[File:WSs3.png|20px]] : Arrow damage is calculated before [[Power Shot]].<br> |