Delayed Fire: Difference between revisions
→Tips and Details: Right, that should be everything sorted out.
(→Tips and Details: Right, that should be everything sorted out.) |
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*Trap Skills affected by [[Delayed Fire]] include [[Explosive Trap]], [[Eldrasil's Fury]] (Only with 1 other Twig or Trap present), and [[Seed of Wrath]] | *Trap Skills affected by [[Delayed Fire]] include [[Explosive Trap]], [[Eldrasil's Fury]] (Only with 1 other Twig or Trap present), and [[Seed of Wrath]] | ||
*As with regular twig arrows, the delayed fire arrow's explosion deals splash damage. | *As with regular twig arrows, the delayed fire arrow's explosion deals splash damage. | ||
*'''Delayed Fire''''s own arrow does not count towards any trap limit and is not counted as a trap for the damage increase effect while it is stuck in the ground. | |||
<br><u>Twig Stacking</u> | <br><u>Twig Stacking</u> | ||
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*Enemies hit by either [[Delayed Fire]]'s arrow or a Twig from {{CX}} commands will gain 1 '''Delayed Fire''' debuff stack that lasts for 10 seconds. | *Enemies hit by either [[Delayed Fire]]'s arrow or a Twig from {{CX}} commands will gain 1 '''Delayed Fire''' debuff stack that lasts for 10 seconds. | ||
**While both share the same debuff, the damage of the delayed explosion will be based on what added that specific debuff stack. If the first stack was from contact with '''Delayed Fire''''s arrow, and the 2nd and 3rd stack were from a Twig shot, the first stack's explosion will do '''Delayed Fire''''s damage, while the remaining two stacks' explosions will do the Twig's explosion damage. | **While both share the same debuff, the damage of the delayed explosion will be based on what added that specific debuff stack. If the first stack was from contact with '''Delayed Fire''''s arrow, and the 2nd and 3rd stack were from a Twig shot, the first stack's explosion will do '''Delayed Fire''''s damage, while the remaining two stacks' explosions will do the Twig's explosion damage. | ||
** | **'''Delayed Fire''' Debuff stacks count towards Twig Shot's trap count limit (including the one provided by Delayed Fire itself). | ||
**If another Twig is fired, it will remove the oldest debuff stack present if there are no twigs stuck in the ground. Otherwise, it will detonate the oldest of those twigs first. | **If another Twig is fired, it will remove the oldest debuff stack present if there are no twigs stuck in the ground. Otherwise, it will detonate the oldest of those twigs first. | ||
*All players can see the debuff, but only you will be able to see the number of stacks. | *All players can see the debuff, but only you will be able to see the number of stacks. | ||
*The delayed explosions still deal hitstun, allowing you to catch enemies in the air after a launching attack. | *The delayed explosions still deal hitstun, allowing you to catch enemies in the air after a launching attack. | ||
<br><u>Trap | |||
<br><u>Delayed Trap</u> | |||
*All traps have their damage increased by a certain amount unique to each trap when delayed by this skill. | |||
* | **The damage increase is multiplied by the amount of traps or Delayed Fire debuff stacks currently in play, up to 5 times. | ||
*The | ***Any traps set after 5 are already set will not increase the damage dealt further. | ||
* | **The damage increase only applies to the explosion portion of each trap, not the hit dealt while setting the trap. | ||
*The | *Certain traps have a limit to how many can be delayed at once. | ||
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<br> | <br> | ||