Nisha is Pocket: Difference between revisions

no edit summary
No edit summary
Line 4: Line 4:
|-
|-
| [[File:RumblePumnSkill1.png]]
| [[File:RumblePumnSkill1.png]]
| {{SkillType|SA|S}}  
| {{SkillType|SA|S}} Pull all of the clutter out of Nisha. Enemies hit are inflicted with a debuff that makes them take 40% additional damage for 5 seconds.
|-
|-
|
|
| {{SkillText|True|??}}
| {{SkillText|Uncomfortable!}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>
Line 25: Line 28:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Level Required !! rowspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! colspan=2 | Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Clutter (Physical) !! rowspan=2 | Max Hits !! colspan=2 | Enemy Debuff !! colspan=2 | Uncomfortable<nowiki>!</nowiki> !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Damage Taken Increase !! Duration
! Damage Taken Increase !! Duration !! All Speed Reduction !! Duration
|-
|-
| align="left" | 35 || rowspan=2 | 992% || rowspan=2 | 18 || rowspan=2 | 40% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| align="left" | 35 || 992% || rowspan=2 | 18 || rowspan=2 | 40% || rowspan=2 | 5 Seconds || rowspan=2 | 5% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced] || 1191%
|}
|}


Line 37: Line 40:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Level Required !! Damage (Physical)
! Level Required !! Clutter (Physical)
|-
|-
| align="left" | 35 || rowspan=2 | 206%
| align="left" | 35 || 206%
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced] || 246%
|}
|}
<br>
<br>
Line 59: Line 62:
*The objects spawned by this skill will fly off in set locations, 9 towards each side. However, because they spawn close to Laby, it is possible to have all 18 objects hit on even small targets that are directly above you.
*The objects spawned by this skill will fly off in set locations, 9 towards each side. However, because they spawn close to Laby, it is possible to have all 18 objects hit on even small targets that are directly above you.
**Much like [[Splash Splash]], the hitbox of the objects appears rather late and will likely pass through enemies directly next to you, so some distance is advised when unable to be below the target.
**Much like [[Splash Splash]], the hitbox of the objects appears rather late and will likely pass through enemies directly next to you, so some distance is advised when unable to be below the target.
**If all the objects hit, the skill can deal up to {{formatnum:{{#expr: (992*18)}}}}% ({{formatnum:{{#expr: (206*18)}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (992*1.44*18)}}}}% ({{formatnum:{{#expr: (206*1.44*18)}}}}% in PvP) Physical Damage.
**If all the objects hit, '''[Enhanced] Universal Nisha Pocket''' can deal up to {{formatnum:{{#expr: (1191*18)}}}}% ({{formatnum:{{#expr: (246*18)}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (1191*1.44*18)}}}}% ({{formatnum:{{#expr: (246*1.44*18)}}}}% in PvP) Physical Damage.
*Since the debuff is applied on the first hit, the skill itself will get the full benefit from the damage increase on enemies that can be debuffed.
*Since the debuff is applied on the first hit, the skill itself will get the full benefit from the damage increase on enemies that can be debuffed.
*Each of the objects spawned by this skill has its own individual hitbox, so the larger objects will have an easier time hitting enemies.
*Each of the objects spawned by this skill has its own individual hitbox, so the larger objects will have an easier time hitting enemies.
ElEditors, Administrators
16,042

edits