Blood Cutter/ModA: Difference between revisions
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| {{SkillText|Light|80}} || 160 MP || {{SkillText|Absorbing|200}} | | {{SkillText|Light|80}} || 160 MP || {{SkillText|Absorbing|200}} | ||
|} | |} | ||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! rowspan=2 | Mode !! Regular | |||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |||
! Average | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: (389*1.4)*10}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: (140*1.4)*10}}}}% | |||
|} | |||
*Average hitcount is about 10 hits. | |||
*Blood Hit is permanently included. | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*When this skill is used at point-blank, a small enemy pushed back by the blades or a medium-sized enemy in '''Super Armor''' can take up to 10 hits | *When this skill is used at point-blank, a small enemy pushed back by the blades or a medium-sized enemy in '''Super Armor''' can take up to 10 hits. | ||
**Larger enemies naturally take more damage, as the blades have no hit limit and continue to deal damage as they travel. | **Larger enemies naturally take more damage, as the blades have no hit limit and continue to deal damage as they travel. | ||
*The blades travel extremely far and spread out quite wide apart, making maximum hits impossible even for just one of the blades. | *The blades travel extremely far and spread out quite wide apart, making maximum hits impossible even for just one of the blades. |