Spinning Crescent: Difference between revisions
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| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 9.6 Seconds | | {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 9.6 Seconds | ||
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== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 242*15}}}}% || {{formatnum:{{#expr: (242*15)*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 97*15}}}}% || {{formatnum:{{#expr: (97*15)*1.44}}}}% | |||
|} | |} | ||
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==Tips and Details== | == Tips and Details == | ||
*While the wind projectile doesn't push enemies a lot, the hitbox is wide enough to hit even small Super Armor enemies fully with the right positioning. | *While the wind projectile doesn't push enemies a lot, the hitbox is wide enough to hit even small Super Armor enemies fully with the right positioning. | ||
*The projectile passes through objects like walls and doors. | *The projectile passes through objects like walls and doors. | ||
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== Trivia == | |||
*'''Spinning Crescent''' bears a resemblance to [[Crescent Kick]]'s old skill note which slowed down each wave and allowed them to do multiple hits. | |||
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