Flick Shot: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:LuCielSkill5.png]] | | [[File:LuCielSkill5.png]] | ||
| {{SkillType|SA|S}} Fire a magic bullet which bounces between enemies. 50% chance to split in to 3 on hit. | | {{SkillType|SA|S}} Fire a magic bullet which bounces between enemies.<br>50% chance to split in to 3 on hit. | ||
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| {{SkillText|Haste|80}} || 9.6 Seconds || {{SkillText|Light|80}} || 160 MP | | {{SkillText|Haste|80}} || 9.6 Seconds || {{SkillText|Light|80}} || 160 MP | ||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! 2 Bullets !! 3 Bullets | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: (634 + 114*16)*2}}}}% || {{formatnum:{{#expr: (634 + 114*16)*3}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: (240 + 42*16)*2}}}}% || {{formatnum:{{#expr: (240 + 42*16)*3}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*While not a listed effect of the '''[Enhanced]''' level in-game, the bullets can ricochet off the same target if there are no other targets to bounce off of, turning it into a decent bossing skill. | *While not a listed effect of the '''[Enhanced]''' level in-game, the bullets can ricochet off the same target if there are no other targets to bounce off of, turning it into a decent bossing skill. | ||
*The skill will split into two bullets (three bullets at a 50% chance) upon hitting the first target. These bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to. | *The skill will split into two bullets (three bullets at a 50% chance) upon hitting the first target. These bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to. | ||
*Each bullet will immediately expire upon its 8th hit, making it a rather poor skill for killing larger groups of enemies. | *Each bullet will immediately expire upon its 8th hit, making it a rather poor skill for killing larger groups of enemies. |