Illusia: Difference between revisions

11 bytes added ,  9 August 2019
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | When HP Below !! colspan="3" | [[Status Effects|Illusia]]
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Requirement !! colspan="3" | [[Status Effects|Illusia]]
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! MP Cost Decrease !! Duration !! Reactivation Cooldown
! MP Cost Decrease !! Duration !! Reactivation Cooldown
|-
|-
| align="left" | 1 || 99 || 80% || -50% || 10 Seconds || 20 Seconds
| align="left" | 1 || 99 || Change in HP || -20% || 10 Seconds || 20 Seconds
|}
|}


Line 87: Line 87:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | When HP Below !! [[Status Effects|Illusia]]
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Requirement !! [[Status Effects|Illusia]]
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Duration
! Duration
|-
|-
| align="left" | 1 || 99 || 20% || 5 Seconds
| align="left" | 1 || 99 || Below 20% HP || 5 Seconds
|}
|}
<br>
<br>
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|-
|-
| 08/14/2019 || - || colspan=2 align="left" |
| 08/14/2019 || - || colspan=2 align="left" |
{{buff|HP Requirement threshold increased.}}
*Illusia's activation requirement changed
{{buff|Reactivation Cooldown decreased.}}
{{buff|Reactivation Cooldown decreased.}}
{{nerf|Duration decreased.}}
{{nerf|Duration decreased.}}
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