Ace in the Hole: Difference between revisions

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| {{formatnum:{{#expr: (134*29)+(644*6)}}}}% ~ {{formatnum:{{#expr: (134*303)+(644*60)}}}}%
| {{formatnum:{{#expr: (134*29)+(644*6)}}}}% ~ {{formatnum:{{#expr: (134*303)+(644*60)}}}}%
| {{formatnum:{{#expr: ((134*29)+(644*6))*1.44}}}}% ~ {{formatnum:{{#expr: ((134*303)+(644*60))*1.44}}}}%
| {{formatnum:{{#expr: ((134*29)+(644*6))*1.44}}}}% ~ {{formatnum:{{#expr: ((134*303)+(644*60))*1.44}}}}%
| - ~ -
| {{formatnum:{{#expr: (134*29)+(644*6)*1.13*1.1 round2}}}}% ~ {{formatnum:{{#expr: (134*303)+(644*60)*1.13*1.1 round2}}}}%
| - ~ -
| {{formatnum:{{#expr: ((134*29)+(644*6))*1.44*1.13*1.1 round2}}}}% ~ {{formatnum:{{#expr: ((134*303)+(644*60))*1.44*1.13*1.1 round2}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: (51*29)+(244*6)}}}}% ~ {{formatnum:{{#expr: (51*303)+(244*60)}}}}%
| {{formatnum:{{#expr: (51*29)+(244*6)}}}}% ~ {{formatnum:{{#expr: (51*303)+(244*60)}}}}%
| {{formatnum:{{#expr: ((51*29)+(244*6))*1.44}}}}% ~ {{formatnum:{{#expr: ((51*303)+(244*60))*1.44}}}}%
| {{formatnum:{{#expr: ((51*29)+(244*6))*1.44}}}}% ~ {{formatnum:{{#expr: ((51*303)+(244*60))*1.44}}}}%
| - ~ -
| {{formatnum:{{#expr: (51*29)+(244*6)*1.13*1.1 round2}}}}% ~ {{formatnum:{{#expr: (51*303)+(244*60)*1.13*1.1 round2}}}}%
| - ~ -
| {{formatnum:{{#expr: ((51*29)+(244*6))*1.44*1.13*1.1 round2}}}}% ~ {{formatnum:{{#expr: ((51*303)+(244*60))*1.44*1.13*1.1 round2}}}}%
|}
|}
*Damage is calculated with - ~ - '''Focused Arrow''' hits.
*Damage is calculated with - ~ - '''Focused Arrow''' hits.
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==Tips and Details==
==Tips and Details==
*The arrows all have their own individual hitbox, so smaller enemies may not be hit by some of them.
*Exploding arrows will deals around 6 hits on all enemies regardless of size, on any given hit interval.
*On smaller targets, especially opponents in PvP, the skill will only partially hit them, dealing 11 ~ 101 hits, only about a third of the total amount.  
*The Exploding Arrows can pierce through all enemies and travel for a long distance, allowing it to deal multiple hits to enemies with long hitboxes.
*The focused arrows all have their own individual hitbox, so smaller enemies may not be hit by some of them.
*On smaller targets, especially humanoid enemies, the focused arrows will only partially hit them, dealing around 2/5 of the maximum hits or 12 ~ 124 hits.
*While you're capable of holding the skill key for extra damage, this costs a truly tremendous amount of MP, and on just a single MP bar you will only be able to extend the skill slightly under 2 seconds.
*While you're capable of holding the skill key for extra damage, this costs a truly tremendous amount of MP, and on just a single MP bar you will only be able to extend the skill slightly under 2 seconds.
**The total MP required to cast the skill in its entirety is 1050 MP (1110 MP with the '''Critical''' trait), making it quite easily the most expensive skill in the game.
**The total MP required to cast the skill in its entirety is 1050 MP (1110 MP with the '''Critical''' trait), making it quite easily the most expensive skill in the game.
**Because of the high cost, allies that can mitigate that cost while you are firing the skill such as [[Radiant Soul]] or [[Bluhen]] can be very helpful in maximizing your damage output.
**Because of the high cost, allies that can mitigate that cost while you are firing the skill such as [[Radiant Soul]] or [[Bluhen]] can be very helpful in maximizing your damage output.
*The Exploding Arrows can pierce through all enemies and travel for a long distance, allowing it to deal multiple hits to enemies with long hitboxes.
 
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