Rose/pl: Difference between revisions
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Text replacement - "7-3" to "7-3"
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*Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles. | *Her {{CX}} bullet commands are physical projectiles, thus allowing them to not be reflected or absorbed like normal magical projectiles. | ||
**Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]]. | **Some Special Actives can still absorb her projectiles, such as [[Space Distortion]] and [[Fire Wall]]. | ||
**Rose's bullets can also be reflected by Taranvash of [[7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]]. | **Rose's bullets can also be reflected by Taranvash of [[Ancient Waterway|7-3]] and Bloody Glitter Defenders in [[Velder's Hallucination]]. | ||
*Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed. | *Her '''ECP''' skills have a bug where ECP is consumed and cooldown time is activated without the skill being performed. | ||
*Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range. | *Just like [[Deadly Chaser]] and [[Lu/Ciel|Ciel]], Rose's weapons will do physical damage at close range. |