Corrupted Dune/zh-hans: Difference between revisions

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m (Text replacement - "L3-1(\/|\})" to "Corrupted Dune$1")
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{{Development}}{{Languages|Corrupted Dune}}
{{施工中}}
{{DISPLAYTITLE:L3-1:侵蚀的沙丘}}
{{DungeonPageCN
{{DungeonPageCN
| Orient=4
| Orient=4
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| DunMap=[[File:L3-1Map.png]]
| DunMap=[[File:L3-1Map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 1.png|60px]]
|'''Draugr''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area.
|'''尸鬼''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area.
|
|
*'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack.
*'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 2.png|60px]]
|'''Draugr Nest''' - An inactive nest for the henir infected serpent creatures.
|'''尸鬼巢穴''' - An inactive nest for the henir infected serpent creatures.
|
|
*'''Draugr Release:''' When destroyed, the nest will spawn a large quantity of Draugr.
*'''Draugr Release:''' When destroyed, the nest will spawn a large quantity of Draugr.
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*Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies.
*Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 3.png|60px]]
|'''Draugr Nest (Active)''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke.
|'''(活跃的)尸鬼巢穴''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke.
|
|
*'''Draugr Spawn:''' The nest will continually spawn Draugr.
*'''Draugr Spawn:''' The nest will continually spawn Draugr.
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<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:L3-1 Obstacle 1.png|60px]]
|'''Henir Pools''' - Masses of Henir, players will sink into the chaos and eventually will be consumed by it. Getting consumed will result in a percent loss in HP.
|'''赫尼尔水池''' - Masses of Henir, players will sink into the chaos and eventually will be consumed by it. Getting consumed will result in a percent loss in HP.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Obstacle 2.png|60px]]
|'''Henir Stone''' - Ominous floating boulders which block the way.
|'''赫尼尔浮石''' - Ominous floating boulders which block the way.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Boss.png|60px]]
|'''Giant Draugr''' - The Giant Draugr will appear in the giant masses of Henir and will obstruct the path, firing off a deadly smoke.
|'''巨型尸鬼''' - The Giant Draugr will appear in the giant masses of Henir and will obstruct the path, firing off a deadly smoke.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:L3-1 Boss.png|60px]]
|'''Giant Draugr''' - An enormous Draugr that dwells in the distorted debris of Elrianode.
|'''巨型尸鬼''' - An enormous Draugr that dwells in the distorted debris of Elrianode.
|
|
*'''Cross:''' The monster will swim from the top of the map to the bottom and hit anybody in its way. Its start and ending points will be indicated by a light.
*'''Cross:''' The monster will swim from the top of the map to the bottom and hit anybody in its way. Its start and ending points will be indicated by a light.
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{{tabs
{{tabs
|name=Dialogue
|name=Dialogue
|tab1=Mid Dungeon Dialogue
|tab1=道中过场对话
|contents1=
|contents1=
*'''Laby:''' ''Some crawly houses have lots of crawlies, but some don't have any! Should Laby break all the houses?''
*'''Laby:''' ''Some crawly houses have lots of crawlies, but some don't have any! Should Laby break all the houses?''
*'''Bellonde:''' ''We should look carefully and avoid anything that looks too dangerous. We don't know what's up ahead.''
*'''Bellonde:''' ''We should look carefully and avoid anything that looks too dangerous. We don't know what's up ahead.''
|tab2=Dungeon Victory Quotes
|tab2=副本通关对话
|contents2=
|contents2=
*'''Laby''': '' ''
*'''Laby''': '' ''
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