Vital Point Piercing: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan= | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | [[Status Effects|Vital Point Piercing]]<br>(On hit with Erendil Attacks) | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Number of Hits | ! rowspan= 2 | Activation Chance !! rowspan=2 | MP Recovery !! colspan=2 | Critical Increase !! rowspan=2 | Duration | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Amount !! Number of Affected Hits | |||
|- | |- | ||
| align="left" | 1 || 60 || 5% || +5 MP || rowspan=4 | 7 || rowspan=4 | 10 Seconds | | align="left" | 1 || 60 || 5% || +5 MP || rowspan=4 | 100% || rowspan=4 | 7 || rowspan=4 | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || 67 || 10% || +10 MP | | align="left" | 2 || 67 || 10% || +10 MP | ||
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| ZZ'''ZZZ''' || Z'''XXX''' || →→Z'''XXX''' | | ZZ'''ZZZ''' || Z'''XXX''' || →→Z'''XXX''' | ||
|- | |- | ||
| →→Z'''X''' || | | →→Z'''X''' || →→X'''Z(Z~Z)''' || →→↑'''ZX''' | ||
|- | |- | ||
| →→↑'''ZZ''' || | | →→↑'''ZZ''' || →→[Pause]→↑Z'''Z''' || | ||
|- | |- | ||
| ↑'''Z''' || || | | ↑'''Z''' || →→↑XX'''Z''' || | ||
|- | |- | ||
| ↑↑Z'''X''' || || | | ↑↑Z'''X''' || || | ||
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== Tips and Details == | == Tips and Details == | ||
*[[Vital Point Piercing]] is activated when a symbol appears and Rena's hands start to glow. | *[[Vital Point Piercing]] is activated when a symbol appears and Rena's hands start to glow. | ||
*The sword | *The sword hit of [[Call of Ruin]], [[Furious Engage]], and [[Butterfly]] will also activate the passive. | ||
* | *This passive does not take into account naturally occurring critical hits. | ||
*The number of hits that Rena attacks with determines the hit count. | *The number of hits that Rena attacks with determines the hit count. Using a 1 hit attack on 2 targets will count as 1 to the hit count. | ||
*The MP Recovery is not displayed, but it will still be counted in your current MP. | |||
* | |||
<br> | <br> | ||
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*{{buff|Basic effect enhanced. (Master effects remain the same)}} | *{{buff|Basic effect enhanced. (Master effects remain the same)}} | ||
*Placement swapped with [[Sharpen Arrow]]. | *Placement swapped with [[Sharpen Arrow]]. | ||
* | *SP cost increased. | ||
|- | |- | ||
| 02/05/2015 || - || align="left" | | | 02/05/2015 || - || align="left" | |