Siege Shelling: Difference between revisions

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== Requirements  ==
== Requirements  ==
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| <center>[[Advanced Siege Shelling]]</center>
| <center>[[Advanced Siege Shelling]]</center>
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! Class            !! Master !! Level Required !! SP Used Per Level
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| [[Chung]]        || Lv. 20 || 15            || 2               
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== Skill Information  ==
== Skill Information  ==
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== Tips and Details ==
== Tips and Details ==
*The initial hit reloads 1 ammo.
*The initial hit reloads 1 ammo.
*[[Shelling Guardian]]/[[Tactical Trooper]] siege shelling combos are also affected by '''Siege Shelling'''.
*While you are in Siege Shelling mode, MP is continuously being consumed.
*While you are in Siege Shelling mode, MP is continuously being consumed.
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Advanced Siege Shelling]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Advanced Siege Shelling]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
*[[Deadly Chaser]] can catch with his dual pistols even after the 7th shot.
*[[Deadly Chaser]] can catch with his dual pistols even after the 7th shot.
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