Energy Void/ModA: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Each of the '''Energy Fields''' will | *Each of the '''Energy Fields''' will be randomly placed and move outward in every direction while spiraling around the Z-axis, making it impossible to land all hits on any given enemy. | ||
**Even at point blank, the hit count may vary, dealing around 30 to 35 hits on a medium sized target and 25 to 30 hits on a player-sized target. | **Even at point-blank, the hit count may vary, dealing around 30 to 35 hits on a medium-sized target and 25 to 30 hits on a player-sized target. | ||
***Enemies further out will usually take around 6 hits. | ***Enemies further out will usually take around 6 hits. | ||
***If properly positioned | ***If properly positioned against an extremely large target like [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] or [[Labyrinth of Ruin|Chaos Leviathan]], it can deal up to ~150 hits. In fact, this skill needs an enemy that surrounds you from every side to deal more hits, which is possible while facing said bosses. | ||
**It is advised to stick to the enemy to maximize the damage dealt by this skill. | **It is advised to stick to the enemy to maximize the damage dealt by this skill. | ||
**The hits will slightly push non-super armored enemies. | **The hits will slightly push non-super armored enemies. |