Fantasy Impromptu - 2nd Movement: Difference between revisions
Fantasy Impromptu - 2nd Movement (view source)
Revision as of 17:04, 22 August 2020
, 22 August 2020→Tips and Details
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*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit. | *The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit. | ||
**Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead. | **Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead. | ||
*If you are pushed away through certain enemy attacks, the skill will follow you while continuing to deal damage. | |||
**However, if the skill is cancelled in any way, the visual attack may sometimes still occur and follow you around, though it will deal no damage. | |||
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