Impact Zone/ModA: Difference between revisions
→Tips and Details
Gameboy224 (talk | contribs) |
|||
Line 65: | Line 65: | ||
==Tips and Details== | ==Tips and Details== | ||
*While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant has a much larger range and is entirely non-situational, dealing its full damage on all enemies. This makes it | *While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant has a much larger range and is entirely non-situational, dealing its full damage on all enemies. This makes it a bit better than its counterpart versus small enemies, though for bosses that you can ensure a lot of hits on, the regular version is naturally a lot better. Switch between the two forms accordingly. | ||
*Strangely, moving as soon as you possibly can will affect this skill's skill freeze frames, ending them sooner. This also means [[Manaflow Overdrive]] will update if you hadn't yet recovered your MP, reducing the damage dealt. | *Strangely, moving as soon as you possibly can will affect this skill's skill freeze frames, ending them sooner. This also means [[Manaflow Overdrive]] will update if you hadn't yet recovered your MP, reducing the damage dealt. | ||
<br> | <br> |