Artillery Nova: Difference between revisions
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*Each hit will lift targets upwards. | *Each hit will lift targets upwards. | ||
*A target must be alive in order for each subsequent explosion to trigger. If a target dies, their chain of explosions will cease. | *A target must be alive in order for each subsequent explosion to trigger. If a target dies, their chain of explosions will cease. | ||
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== Gallery == | |||
<gallery> | |||
Image:Artillery_Nova.png|Old Icon of '''Artillery Nova'''. | |||
</gallery> | |||
<br> | <br> | ||
== Old Version == | == Old Version == | ||
{{#ev:youtube|hiqRxIn2SdI|300 | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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! width="300px" | Video | |||
! Description | |||
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|{{#ev:youtube|hiqRxIn2SdI|300}} | |||
|Between its initial release and the 08/01/2019 KR Patch, '''Artillery Nova''' was an Active skill which had Chung swing his cannon and fire a charged missile with homing properties. | |||
|} | |||
<br> | <br> | ||