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<br> | <br> | ||
== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
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! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 186*10}}}}% || {{formatnum:{{#expr: 186*10*1.44}}}}% | | {{formatnum:{{#expr: 186*10}}}}% || {{formatnum:{{#expr: 186*10*1.44}}}}% | ||
|} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|Y}}* (See Tips and Details) | |||
|} | |} | ||
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**If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them. | **If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them. | ||
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy. | *Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy. | ||
*Only Rose's start and recovery animations will be affected by Action Speed. Shots will be always cast at the same speed. | |||
<br> | <br> | ||