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Gameboy224 (talk | contribs) m (Text replacement - "04/27/2017 || -" to "04/27/2017 || 05/10/2017") Tags: Mobile edit Mobile web edit |
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| align="left" | 3 || 59 || 4 seconds || 10% || rowspan=2 | -1 || 7.5% | | align="left" | 3 || 59 || 4 seconds || 10% || rowspan=2 | -1 || 7.5% | ||
|- | |||
| align="left" | 4 || 93 || 5 seconds || 12.5% || 10% | |||
|} | |||
<br> | |||
== Skill Information (05/27/2021 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Attributed Bullets !! rowspan=2 | Grenade Skills<br>MP Usage Decrease | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Retention Time Increase !! Burn, Ice Effect Duration Increase | |||
|- | |||
! colspan=6 | {{PvE}}/{{PvP}} | |||
|- | |||
| align="left" | 1 || 35 || 2 seconds || 5% || 2.5% | |||
|- | |||
| align="left" | 2 || 51 || 3 seconds || 7.5% || 5% | |||
|- | |||
| align="left" | 3 || 59 || 4 seconds || 10% || 7.5% | |||
|- | |- | ||
| align="left" | 4 || 93 || 5 seconds || 12.5% || 10% | | align="left" | 4 || 93 || 5 seconds || 12.5% || 10% | ||
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== Tips and Details == | == Tips and Details == | ||
=== NA only === | |||
*While the MP cost reduction only applies to the first '''Grenade''' skill when none have been loaded yet, the loading count reduction will apply regardless whenever one is cast in the air. | *While the MP cost reduction only applies to the first '''Grenade''' skill when none have been loaded yet, the loading count reduction will apply regardless whenever one is cast in the air. | ||
**As [[Key of Proof]] increases damage based on where a grenade is thrown from, loading up grenade skills in midair provides no overall benefit and should be avoided whenever possible to not lose out on one additional hit. | **As [[Key of Proof]] increases damage based on where a grenade is thrown from, loading up grenade skills in midair provides no overall benefit and should be avoided whenever possible to not lose out on one additional hit. | ||
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| 04/25/2019 || 05/22/2019 || colspan=2 align="left" | | | 04/25/2019 || 05/22/2019 || colspan=2 align="left" | | ||
*{{nerf|Retention Time Increase decreased.}} | *{{nerf|Retention Time Increase decreased.}} | ||
|- | |||
| 05/27/2021 || - || colspan=2 align="left" | | |||
*{{buff|Reload Amount penalty removed.}} | |||
|} | |} | ||
<br> | <br> |