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Gameboy224 (talk | contribs) m (Text replacement - "01/25/2017 || -" to "01/25/2017 || 02/08/2017") |
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! colspan=11 | Normal | ! colspan=11 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 743% || 4243% || rowspan=2 | N/A || rowspan=2 | | | '''{{PvE}}''' || 743% || 4243% || rowspan=2 | N/A || rowspan=2 | 4 || rowspan=2 | 0~6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 0 ~ 60 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 149% || 852% | | '''{{PvP}}''' || 149% || 852% | ||
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! colspan=11 | [Enhanced] | ! colspan=11 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 743% || 4243% || rowspan=2 | -2 MP || rowspan=2 | | | '''{{PvE}}''' || 743% || 4243% || rowspan=2 | -2 MP || rowspan=2 | 4 || rowspan=2 | 0~6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 0 ~ 60 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 149% || 852% | | '''{{PvP}}''' || 149% || 852% | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 743* | | {{formatnum:{{#expr: 743*4 + 4243}}}}% ~ {{formatnum:{{#expr: 743*11+ 4243}}}}% || {{formatnum:{{#expr: (743*4+ 4243)*1.44}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.44}}}}% | ||
| {{formatnum:{{#expr: (743* | | {{formatnum:{{#expr: (743*4 + 4243)*1.15 round2}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.15 round2}}}}% || {{formatnum:{{#expr: (743*4+ 4243)*1.44*1.15 round2}}}}% ~ {{formatnum:{{#expr: (743*11+ 4243)*1.44*1.15 round2}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 149* | | {{formatnum:{{#expr: 149*4 + 852}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)}}}}% || {{formatnum:{{#expr: (149*4 + 852)*1.44}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.44}}}}% | ||
| {{formatnum:{{#expr: (149* | | {{formatnum:{{#expr: (149*4 + 852)*1.075 round2}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.075 round2}}}}% || {{formatnum:{{#expr: (149*4 + 852)*1.44*1.075 round2}}}}% ~ {{formatnum:{{#expr: (149*11 + 852)*1.44*1.075 round2}}}}% | ||
|} | |} | ||
<br> | <br> | ||
==Tips and Details== | == Tips and Details == | ||
*If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small. | *If an enemy cannot be pulled into the skill, the damage will likely miss entirely because the hitbox that deals damage is rather small. | ||
**Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill. | **Enemies that were knocked down as the skill is cast (perhaps even by this skill's very own suction pulling them onto a platform) will also not be pulled up anymore, as the black hole effect only applies at the very start of the skill. | ||
*Since enemies are held in midair, you should be considerate of others when playing in a party. A way to use this skill conveniently is by casting the skill under a platform. | *Since enemies are held in midair, you should be considerate of others when playing in a party. A way to use this skill conveniently is by casting the skill under a platform. | ||
**In parties, classes with good aerial skills synergize well with Ruin, as you can launch aerial attacks into the cluster of enemies while they are held in place. | **In parties, classes with good aerial skills synergize well with Ruin, as you can launch aerial attacks into the cluster of enemies while they are held in place. | ||
*'''Black Hole''' will initially deal an extra hit in [[Free Training]]. | |||
<br> | <br> | ||