Skills: Difference between revisions

123 bytes added ,  10 December 2020
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Skills that you wish to use can be placed in these "'''Skill Slots'''". The letters: A, S, D, C, Q, W, E, and R are the hotkeys that must be pressed to execute the respective skill. Additionally, there is one skill slot dedicated only for '''Hyper Actives''', defaulted to LShift.
Skills that you wish to use can be placed in these "'''Skill Slots'''". The letters: A, S, D, C, Q, W, E, and R (And F and T after Transcendence) are the hotkeys that must be pressed to execute the respective skill. Additionally, there is one skill slot dedicated only for '''Hyper Actives''', defaulted to LShift.


After a skill is used (in normal circumstances), there will be a cooldown counter which has to be counted down before a skill can be used again.  
After a skill is used (in normal circumstances), there will be a cooldown counter which has to be counted down before a skill can be used again.  
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== [[File:Skill Icon.png]] Event Skills ==
== [[File:Skill Icon.png]] Event Skills ==
:''Main Article: [[:Category:Event Skills|Event Skills]]''<br>
[[Image:ElPower.png|right|link=Power of El]]
[[Image:ElPower.png|right|link=Power of El]]


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== [[File:Skill Icon.png]] Skill Traits ==
== [[File:Skill Icon.png]] Skill Traits ==
:''Main Article: [[Skill Traits]]''<br>
:''Main Article: [[Skill Traits]]''<br>
'''Skill Traits''' are skill enhancements that can be attached to any Active or Special Active. Hyper Actives and Passives will not have any traits. <br>
'''Skill Traits''' are skill enhancements that can be attached to any Active or Special Active. Hyper Actives, Passives, and Master Skills will not have any traits. <br>
Each Special Active and Active possesses two traits, which are unlocked after the character reaches certain levels. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the '''Tome of Amnesia''' is present in the character's inventory.<br>
Each Special Active and Active possesses two traits, which are unlocked after the character reaches certain levels. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the '''Tome of Amnesia''' is present in the character's inventory.<br>
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:''Main Article: [[Transcendence]]''<br>
:''Main Article: [[Transcendence]]''<br>


'''Transcendence Skills''' are boosted skills placed in the '''Transcendence Skill Slots''', F key, or the purchasable, T, key. Transcendence skills are only unlocked after achieving the Transcendence enhancement at Level 70.
'''Transcendence Skills''' are boosted skills placed in the '''Transcendence Skill Slots''', being the F key and the purchasable T key. Transcendence skills are only unlocked after achieving the Transcendence enhancement at Level 70.


Whenever players enter '''Transcendence Mode''' via [[Awakening Mode]], the skill placed in the '''Transcendence Skill Slot''' will have its cooldown reset and receive and additional 20% damage. (Except Hyper Actives/Wedding Skill)
Whenever players enter '''Transcendence Mode''' via [[Awakening Mode]], the skill placed in the '''Transcendence Skill Slot''' will have its cooldown reduced and receive and additional 20% damage. (Except Hyper Actives/Wedding Skill)
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