Impact Hammer: Difference between revisions
→Skill Information
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{{{!}} cellspacing="0" cellpadding="6" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="6" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Skill Level''' | {{!}} align="center"style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Damage(Physical)''' | {{!}} align="center"style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Damage(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Max Hits''' | {{!}} align="center"style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Mp Usage''' | {{!}} align="center"style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Cooldown''' | {{!}} align="center"style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Cooldown''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} ''' | {{!}} align="center"style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Duration''' | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | {{!}} align="center"style="border-style: solid; border-width: 1px;" {{!}} 1 | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 762% | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 762% | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>1</center> | {{!}} align="center"style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>1</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>100MP</center> | {{!}} align="center"style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>100MP</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>5 Seconds</center> | {{!}} align="center"style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>5 Seconds</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center> 1 Second</center> | {{!}} align="center"style="border-style: solid; border-width: 1px;" {{!}} <center> 1 Second</center> | ||
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{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 |