Critical Strike: Difference between revisions
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***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits. | ***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits. | ||
*The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied. | *The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied. | ||
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==Trivia== | |||
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''. | |||
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