User:Glave/Ideas/2ndReboot: Difference between revisions
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Aisha changes: | Aisha changes: | ||
* Memorized skills now cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%. | * Aisha can now memorize skills at all times, when out of battle, instead of just standing still. Memorized skills now also cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%. | ||
* [[Aether Sage]] gets her Ice Balls back, [[Statue of Glory]] is also back. | * [[Aether Sage]] gets her Ice Balls back, [[Statue of Glory]] is also back. | ||
** | ** [[Elemental Body]] will also increase magical damage dealt. | ||
** [[Aether Sage]] also gets 50 more Max MP from [[Endless Mana]]. | |||
* [[Oz Sorcerer]]'s Gravity Balls are removed, replaced with Plasma Balls. | * [[Oz Sorcerer]]'s Gravity Balls are removed, replaced with Plasma Balls. | ||
** [[Dark Wave_(Aisha)|Dark Wave]] is removed too, but there's a new Strength tier skill called Abyss Zone. | ** [[Dark Wave_(Aisha)|Dark Wave]] is removed too, but there's a new Strength tier skill called Abyss Zone. | ||
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** [[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect. | ** [[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect. | ||
Rena changes: | Rena changes: | ||
* [[Anemos]] now restores Nature's Force in less | * [[Anemos]] now restores Nature's Force in 1 less command hit. | ||
** [[Dive Kick Bombing]] increased damage from 622% per hit to 784% per hit. | ** [[Dive Kick Bombing]] increased damage from 622% per hit to 784% per hit. | ||
* [[Daybreaker]] has slightly decreased Arrow Speed and there's a longer delay between X commands. | * [[Daybreaker]] has slightly decreased Arrow Speed and there's a longer delay between X commands. | ||
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Raven changes: | Raven changes: | ||
* [[Furious Blade]]'s XXZZ Action Speed increased significantly. | * [[Furious Blade]]'s XXZZ Action Speed increased significantly. | ||
** [[Bloody Accel]] | ** [[Bloody Accel]] gains a 0.01% HP drain based on damage dealt from special actives. | ||
* [[Rage Hearts]]'s [[Unending Rage]] has its Special Active Damage Increase increased from | * [[Rage Hearts]]'s [[Unending Rage]] has its Special Active Damage Increase increased from 18% to 23%. | ||
** [[Devastating Strike]] | ** [[Devastating Strike]] ignores 100% defense against Super Armored enemies, while retaining 60% for non-Super Armored. | ||
* [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds. | * [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds. | ||
** [[Ifrit Flame]]'s Hellfire debuff | ** [[Ifrit Flame]]'s Hellfire debuff acts exactly the same as the one from [[Ifrit Flame]]. | ||
Eve changes: | Eve changes: | ||
* All Eves: | * All Eves: | ||
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** [[Dimension Link - Century]] moved over to Level 15 (Code: Architecture). Summon's damage increased. | ** [[Dimension Link - Century]] moved over to Level 15 (Code: Architecture). Summon's damage increased. | ||
** [[Fayner]] skill deleted, leftover effects moved over to [[Mega Electron Ball : Justice]]. | ** [[Fayner]] skill deleted, leftover effects moved over to [[Mega Electron Ball : Justice]]. | ||
** [[Recall]] damage | ** [[Recall]] now has the ability to de-summon Ferdinand, which deals 4x the damage that the regular explosion does. | ||
** [[Riseon Pride]] Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds. | ** [[Cheat Code: Rule Breaker]] summon auras deleted. | ||
** [[Riseon Pride]] Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds, as well as Special Active Damage by 20%, and Damage Reduction by 20%. | |||
* [[Code: Sariel]]: | * [[Code: Sariel]]: | ||
** [[Photon Flare/ModA|Photon Flare]] Mod damage increased to 7,900% | ** [[Photon Flare/ModA|Photon Flare]] Mod damage increased to 7,900% | ||
** [[Evolution]] Reactivation Cooldown decreased to 10 seconds. | ** [[Evolution]] Reactivation Cooldown decreased to 10 seconds in PvE. | ||
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy. | ** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy. | ||
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Chung changes: | Chung changes: | ||
* [[Comet Crusader]]: | * [[Comet Crusader]]: | ||
** [[Strong Will]]'s Block Chance increased to 30%. (15% in PvP) | ** [[Strong Will]]'s Block Chance increased to 30%. (15% in PvP) | ||
** [[Crack Crusher]] skill deleted. (Level 70 Transcendence) | ** [[Crack Crusher]] skill deleted. (Level 70 Transcendence) | ||
** [[Lunatic Blow]] skill added back as a Tenacity skill. (Level 70 Transcendence) | ** [[Lunatic Blow]] skill added back as a Tenacity skill. (Level 70 Transcendence) | ||
** [[Pain of Caladbolg]] skill buffed. Damage increased from 5,397% to 12,355%. Curse of Agony now | ** [[Pain of Caladbolg]] skill buffed. Damage increased from 5,397% to 12,355%. Curse of Agony now reworked to make enemy receive 100% Critical, and receive 10% increased Critical Damage for 10 seconds. | ||
* [[Fatal Phantom]]: | * [[Fatal Phantom]]: | ||
** [[Head Shot]] now always fires 2 bullets. | ** [[Head Shot]] now always fires 2 bullets. | ||
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** [[Magnum Shot]] can now consume Enhanced Cannonballs. Using 3 Enhanced Cannonballs will increase damage by 10% and Cannonball count by 3. | ** [[Magnum Shot]] can now consume Enhanced Cannonballs. Using 3 Enhanced Cannonballs will increase damage by 10% and Cannonball count by 3. | ||
** [[Chaos Cannon]] movement speed tripled. | ** [[Chaos Cannon]] movement speed tripled. | ||
** [[Pulse Reload]] now increases skill casting speed for [[Aceldama]], [[Magnum Shot]], [[Impact Detonation]] and [[Fatal Cannon]] by 30% | ** [[Pulse Reload]] now increases skill casting speed for [[Aceldama]], [[Magnum Shot]], [[Impact Detonation]] and [[Fatal Cannon]] by 30%. | ||
Ara changes: | Ara changes: | ||
* [[Apsara]]: | * [[Apsara]]: | ||
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** [[Blast]] Secret Art damage increased to 10,325%. | ** [[Blast]] Secret Art damage increased to 10,325%. | ||
* [[Devi]]: | * [[Devi]]: | ||
** [[Infernal Circle]] | ** [[Infernal Circle]] skill casting speed increased by 50%. | ||
** [[Repel]] restores 1 Energy back if successfully reflected. | ** [[Repel]] restores 1 Energy back if successfully reflected. | ||
* [[Shakti]]: | * [[Shakti]]: | ||
** [[Assimilation]] now | ** [[Assimilation]] now increases the energy gain to 2 Energy per monster kill during awakening. | ||
** [[Fox Valley]] will receive a Mod, which will summon Eun to fight on your side for 30 Seconds. | ** [[Fox Valley]] will receive a Mod, which will summon Eun to fight on your side for 30 Seconds. | ||
** [[Fox Fire]] | ** [[Fox Fire]] Unmod now has a guaranteed freeze, instead of RNG. The other debuffs were removed. Only one hit causes freeze. Mod no longer freezes, now will be used for damage purposes. | ||
Elesis changes: | Elesis changes: | ||
* [[Empire Sword]]: | * [[Empire Sword]]: | ||
** [[Divine Blade]] now, while the [[Sword of Victory]] is active, has a smaller gap between the swords, by 30%. | ** [[Divine Blade]] now, while the [[Sword of Victory]] is active, has a smaller gap between the swords, by 30%. | ||
** [[War Prelude]] now also increases awakening charge by 50%, for PvE only. | ** [[War Prelude]] now also increases awakening charge by 50%, for PvE only. | ||
* [[Bloody Queen]]: | * [[Bloody Queen]]: | ||
** [[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. | ** [[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. | ||
** [[Injection Stigma]] will now reduce defense by 2% per stack instead of damage, but stacks limit reduced to 10. | ** [[Injection Stigma]] will now reduce defense by 2% per stack instead of damage, but stacks limit reduced to 10. | ||
** [[Condemnation]] now also increases Critical Chance by 20%. | ** [[Condemnation]] now also increases Critical Chance by 20%. Damage increase effect from [[Iron Body - Strong]] is now shared to allies. | ||
Add changes: | Add changes: | ||
* All Adds: | * All Adds: | ||
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* [[Doom Bringer]]: | * [[Doom Bringer]]: | ||
** [[Energy Boom]] re-added as an exclusive skill for this class path. It still costs 100 MP, and can be charged for extra damage and projectile speed, up to 50 extra MP. | ** [[Energy Boom]] re-added as an exclusive skill for this class path. It still costs 100 MP, and can be charged for extra damage and projectile speed, up to 50 extra MP. | ||
** [[Amplify Energy]] now | ** [[Amplify Energy]] now increases [[Void Breaker]]'s additional projectile damage from 50% to 100% of the original damage, effectively making [[Void Breaker]] deal 3x the damage after acquiring the passive. [[Conqueror]] DMP Gain increased to 100% chance. | ||
** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Chaser and changed to Tenacity tier for 80 MP. | ** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Chaser and changed to Tenacity tier for 80 MP. | ||
*** Dynamo Configuration - Pylon Chaser will send 3 homing Pylons that provide Add 15 DP per hit. This skill has 3 hits that deal 805%, 1 hit per Pylon. | *** Dynamo Configuration - Pylon Chaser will send 3 homing Pylons that provide Add 15 DP per hit. This skill has 3 hits that deal 805%, 1 hit per Pylon. | ||
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* [[Mad Paradox]] | * [[Mad Paradox]] | ||
** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Timer and changed to Tenacity tier for 120 MP. | ** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Timer and changed to Tenacity tier for 120 MP. | ||
*** Dynamo Configuration - Pylon Timer will summon three Pylons that rotate around Add, they will each explode after 5 seconds separately, doing 1.214% each (322% in PvP). (So 1 Pylon will explode every 5 seconds) If an enemy is caught by the explosion, | *** Dynamo Configuration - Pylon Timer will summon three Pylons that rotate around Add, they will each explode after 5 seconds separately, doing 1.214% each (322% in PvP). (So 1 Pylon will explode every 5 seconds) If an enemy is caught by the explosion, Add will recover 10 MP or DP, depending on the current mode. | ||
Lu/Ciel changes: | Lu/Ciel changes: | ||
* All Lu/Ciels: | * All Lu/Ciels: | ||
** [[Flick Shot]] homing function improved. | ** [[Flick Shot]] homing function improved. | ||
** [[Soul Infest]] damage increased, homing function improved, and homing range increased. | ** [[Soul Infest]] damage increased, homing function improved, and homing range increased. | ||
* [[Catastrophe]]: | * [[Catastrophe]]: | ||
** [[Ruinous Impact]] damage increased for initial hit. It's now 3,169%. Defense Ignore added to the second hit as well. | ** [[Ruinous Impact]] damage increased for initial hit. It's now 3,169%. Defense Ignore added to the second hit as well. | ||
** [[Communication - Amplification]] added effect increase CP gain from skills. +1 for Tenacity, and +2 for Strength. | |||
** [[Communication - Amplification]] added effect | ** When Darkness Demon fails to summon with [[Demonic Authority]], all skill cooldown decrease increased from -10% to -30%. | ||
** When Darkness Demon fails to summon with [[Demonic Authority]], | |||
** [[Remnant of Fear]]'s buff reworked, now, increases stacks through the use of special actives. Up to 2 stacks for 50% bravery damage each. Both consumed when using a bravery skill. | ** [[Remnant of Fear]]'s buff reworked, now, increases stacks through the use of special actives. Up to 2 stacks for 50% bravery damage each. Both consumed when using a bravery skill. | ||
* [[Innocent]]: | * [[Innocent]]: | ||
** [[Death Sentence of Marbas]]: Changed Super Armor to I-Frames. | ** [[Death Sentence of Marbas]]: Changed Super Armor to I-Frames. | ||
** [[Fantasy Impromptu - 1st Movement]]: Skill cast speed increased by 50%. Skill is now affected by action speed. | ** [[Fantasy Impromptu - 1st Movement]]: Skill cast speed increased by 50%. Skill is now affected by action speed. | ||
** [[Soul Sigil]] changed to Strength tier, damage is increased, and reworked. Duration increased to 20 seconds. | ** [[Soul Sigil]] changed to Strength tier, damage is increased, and reworked. Duration increased to 20 seconds. While under the buff, you will receive 10% magical damage. And when skill is cast again during the buff, remove the buff and release all attacks at once (Similar to [[Thousand Star]].) | ||
** You will now receive 4% Damage Reduction, per gathered soul from [[Communication - Duet]]. | |||
** You | |||
* [[Diangelion]]: | * [[Diangelion]]: | ||
** [[Nightmare]]'s debuff changed from Dark Resistance Decrease to All Resistance Decrease. | ** [[Nightmare]]'s debuff changed from Dark Resistance Decrease to All Resistance Decrease. | ||
** [[Manic Demon Form - Destruction]] reworked to instead work during Manic Demon Form, and for the next 30 seconds after it ends | ** [[Manic Demon Form - Destruction]] reworked to instead work during Manic Demon Form, and for the next 30 seconds after it ends. | ||
** [[Abyss Sniper]] debuff duration increased to 5 seconds. | ** [[Abyss Sniper]] debuff duration increased to 5 seconds. | ||
** During Manic Demon Form, [[ | ** During Manic Demon Form, [[Codex Gigas]] will also provide -20% MP Cost for special actives. | ||