Crossmore: Difference between revisions

78 bytes added ,  18 September 2021
no edit summary
No edit summary
No edit summary
Line 97: Line 97:
{{#vardefine: total_damage_max_over_strike_key_of_proof_heavy_pvp    |{{#expr: {{#var:total_damage_max_over_strike_key_of_proof_pvp}} * 1.44 round2}}}}
{{#vardefine: total_damage_max_over_strike_key_of_proof_heavy_pvp    |{{#expr: {{#var:total_damage_max_over_strike_key_of_proof_pvp}} * 1.44 round2}}}}
=== Total Damage ===
=== Total Damage ===
{{SkillText|FreeTraining}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
Line 130: Line 131:
*The damage of this skill goes down over time very quickly, reducing in damage even at point-blank range.
*The damage of this skill goes down over time very quickly, reducing in damage even at point-blank range.
*If you use Nitro Motor while performing this skill, the animation will be cancelled without the skill being performed.
*If you use Nitro Motor while performing this skill, the animation will be cancelled without the skill being performed.
*If used in [[Free Training]], this skill will deal one less hit.
*This skill is affected by the [[Free Training]] hit count error, so it will deal one less hit than expected there.
<br>
<br>