Rena: Difference between revisions

5,347 bytes removed ,  9 September 2013
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{{Languages|Rena}}
{{Languages|Rena}}
{{Infobox_character |name=Rena |color=#00FF00 |image=[[File:RenaPortrait.png|400px]] |class=Ranger |age=Unknown |weapon=Bow |tree=[[Rena]] > [[Sniping Ranger]] > [[Grand Archer]]<br>[[Rena]] > [[Combat Ranger]] > [[Wind Sneaker]]<br>[[Rena]] > [[Trapping Ranger]] > [[Night Watcher]] |VA=[[File:Korean_Flag.png]] 정미숙 Jeong Mi Sok <br/> [[File:French_Flag.png]] ??? <br/>[[File:Japanese_Flag.png]] 堀江 由衣 Horie Yui<br>[[File:Bresil_Flag.png]] Jullie Vasconcelos}}
{{Infobox_character |name=Rena |color=#00FF00 |image=[[File:RenaPortrait.png|400px]] |class=Ranger |age=Unknown |weapon=Bow |tree=[[Rena]] > [[Sniping Ranger]] > [[Grand Archer]]<br>[[Rena]] > [[Combat Ranger]] > [[Wind Sneaker]]<br>[[Rena]] > [[Trapping Ranger]] > [[Night Watcher]] |VA=[[File:Korean_Flag.png]] 정미숙 Jeong Mi Sok <br/> [[File:French_Flag.png]] ??? <br/>[[File:Japanese_Flag.png]] 堀江 由衣 Horie Yui<br>[[File:Bresil_Flag.png]] Jullie Vasconcelos}}
<br>
<br>
== Rena ==
 
= Rena =
=== Specialty ===
=== Specialty ===
Rena is a marksman with ranged weapons but can call on the elements to fuel her magic attacks as well. When cornered though, she has no problem striking enemies with her awesome kicks. She also has the ability to seemingly fly through the air with her double jump.
Rena is a marksman with ranged weapons but can call on the elements to fuel her magic attacks as well. When cornered though, she has no problem striking enemies with her awesome kicks. She also has the ability to seemingly fly through the air with her double jump.
<br>


<br>
===Special Ability===
===Special Ability===
Main Article: [[Rena's Features]]<br>
Main Article: [[Rena's Features]]<br>
Rena's special abilities enable her to double-jump and charge MP. She can also shoot magical arrows with her bow.
Rena's special abilities enable her to double-jump and charge MP. She can also shoot magical arrows with her bow.
<br>


<br>
=== Background  ===
=== Background  ===
Rena is an elf living in the mortal world. Her place in this world is jeopardized by the weakening of El, the power gems that energize everything including the connection to her home world. If this power fades the ties that bind the two planes will vanish as will Rena herself. She uses her abilities as a Ranger to protect the El and her friends.  
Rena is an elf living in the mortal world. Her place in this world is jeopardized by the weakening of El, the power gems that energize everything including the connection to her home world. If this power fades the ties that bind the two planes will vanish as will Rena herself. She uses her abilities as a Ranger to protect the El and her friends.  
<br>


<br>
== First Class Advancement ==
== First Class Advancement ==
[[File:renajobadvance.png|thumb|Three of the Subclasses you can choose from.|350px]]
[[File:renajobadvance.png|thumb|Three of the Subclasses you can choose from.|350px]]
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[http://elwiki.net/w/Combat_Ranger#Combat_Ranger_2'''''Combat Ranger''''']
[http://elwiki.net/w/Combat_Ranger#Combat_Ranger_2'''''Combat Ranger''''']
[http://elwiki.net/w/Trapping_Ranger#Trapping_Ranger_2'''''Trapping Ranger''''']
[http://elwiki.net/w/Trapping_Ranger#Trapping_Ranger_2'''''Trapping Ranger''''']
<br>


== Skill Tree ==
{{tabs
|name=Skill Tree
|tab1=NA
|contents1={{:Skill Tree: Ranger}}
|tab2=KR
|contents2={{:Skill Tree: RangerKR}}
}}
<br>
<br>
== Skill Tree ==
<tabber>
NA=
{{:Skill Tree: Ranger}}
|-|
KR=
{{:Skill Tree: RangerKR}}
</tabber>


<br>
== Combos  ==
== Combos  ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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== Skills  ==
== Skills  ==
<tabber>
{{tabs
|-|
|name=Skills
NA=
|tab1=NA
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|contents1={{:Rena/Skills-NA}}
|-
|tab2=KR
| valign="top" |
|contents2={{:Rena/Skills-KR}}
=== Special Active  ===
}}
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Rail Stinger.PNG]]
| align="center"  width="150" | [[Rail Stinger]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Perfect Strom.PNG]]
| align="center"  width="150" | [[Perfect Storm]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Assault Kick.PNG]]
| align="center"  width="150" | [[Assault Kick]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Multiplestinger.png]]
| align="center"  width="150" | [[Multiple Stinger]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Phoenix Strike.PNG]]
| align="center"  width="150" | [[Phoenix Strike]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Aero Tornado.PNG]]
| align="center"  width="150" | [[Aero Tornado]]
|}
 
<br>
 
| valign="top" |
 
=== Active  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Siege.PNG]]<br>
| align="center"  width="150" | [[Siege]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Back Tumbling Shot.PNG]]<br>
| align="center"  width="150" | [[Back Tumbling Shot|Backflip Shot]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Risingfalcon.png]]
| align="center"  width="150" | [[Rising Falcon]]
|}
 
| valign="top" |
 
=== Buff  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RActive2.png]]
| align="center"  width="150" | [[Magic Accelerator]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RActive3.png]]
| align="center"  width="150" | [[Shield Accelerator]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RActive4.png]]
| align="center"  width="150" | [[Power Accelerator]]
|}
 
| valign="top" |
=== Passive  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive1.png]]
| align="center"  width="150" | [[Basic Physical Defense Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive2.png]]
| align="center"  width="150" | [[Basic Magic Defense Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive3.png]]
| align="center"  width="150" | [[Basic Strength Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive4.png]]
| align="center"  width="150" | [[Basic Magic Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Siege Swift.PNG]]
| align="center"  width="150" | [[Siege Swift]]
|}
 
|}
|-|
KR=
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
| valign="top" |
=== Special Active  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Multiplestinger.png]]
| align="center"  width="150" | [[Multiple Stinger]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Assault Kick.PNG]]
| align="center"  width="150" | [[Assault Kick]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Rail Stinger.PNG]]
| align="center"  width="150" | [[Rail Stinger]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Perfect Strom.PNG]]
| align="center"  width="150" | [[Perfect Storm]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Phoenix Strike.PNG]]
| align="center"  width="150" | [[Phoenix Strike]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Aero Tornado.PNG]]
| align="center"  width="150" | [[Aero Tornado]]
|}
 
<br>
 
| valign="top" |
 
=== Active  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Back Tumbling Shot.PNG]]<br>
| align="center"  width="150" | [[Back Tumbling Shot]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Risingfalcon.png]]
| align="center"  width="150" | [[Rising Falcon]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Siege.PNG]]<br>
| align="center"  width="150" | [[Siege|Siege Mode]]
 
|}
 
| valign="top" |
 
=== Buff  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SOPa.png]]
| align="center"  width="150" | [[Seal of Patience]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SOPo.png]]
| align="center"  width="150" | [[Seal of Protection]]
|}
 
| valign="top" |
=== Couple Skill(Active)===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
 
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:CSZE.png]]
| align="center"  width="150" | [[Extreme Love Above The Sky]] (天上之愛) [[Image:lock.gif|lock.gif]]
|}
</tabber>
 
<br>
<br>


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File:MRenaPoses.png|Genderbent avatar given to players on April fools.  
File:MRenaPoses.png|Genderbent avatar given to players on April fools.  
</gallery>
</gallery>
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*Due to the revamp during 12/13, Rena's arrows now restore the same amount of MP it cost to shoot.
*Due to the revamp during 12/13, Rena's arrows now restore the same amount of MP it cost to shoot.
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{{Characters}}
{{Characters}}
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