Nasod Armor Mode - Battle Gear: Difference between revisions
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| [[File:AddPassive4.png]] | | [[File:AddPassive4.png]] | ||
| {{SkillType|P}} Enables | | {{SkillType|P}} Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press {{CZ}} or {{CX}} after designated commands or skills while in Dynamo Configuration Mode (Awakening).<br> | ||
- Skills: Check skill description for skills applicable with the Nasod Armor Mode.<br> | - Skills: Check skill description for skills applicable with the Nasod Armor Mode.<br> | ||
- Commands: | - Commands: {{CZ}}{{CZ}}{{CZ}}{{CNAZ}}, {{CZ}}{{CZ}}{{CX}}{{CNAX}} (1st Class),<br> | ||
- {{CX}}{{CX}}{{CNAX}}, {{CX}}{{CX}}{{CZ}}<nowiki>[</nowiki>{{CNAZ}}~{{CNAZ}}<nowiki>]</nowiki>, {{CDR}}{{CX}}{{CX}}{{CNAX}},<br> | |||
- {{CDR}}{{CZ}}{{CNAX}}, {{CDRU}}{{CX}}{{CNAX}}<br> | |||
Ignores damage when attacked during a Nasod Armor combo. | |||
Once advancing to 2nd class <nowiki>[</nowiki>[[Lunatic Psyker]]<nowiki>]</nowiki>, activate Nasod Armor when attacked at the last part of the basic ground combo. | |||
When in Dynamo Configuration Mode (Awakening), decreases DP use and enhances Nasod Armor Command damage. | |||
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***The (*) mark require to learn [[Fantasy Tracer]] to trigger. | ***The (*) mark require to learn [[Fantasy Tracer]] to trigger. | ||
**([[Psychic Tracer]]/[[Lunatic Psyker]]): [[Pulse Cannon]], [[Stasis Field]], [[Conqueror]], [[Psychic Storm]], and [[EMP Shock]]. | **([[Psychic Tracer]]/[[Lunatic Psyker]]): [[Pulse Cannon]], [[Stasis Field]], [[Conqueror]], [[Psychic Storm]], and [[EMP Shock]]. | ||
*Although Add's Nasod Armor combos can resist most attacks, dual hit attacks like [[Eve]]'s electron balls, other Adds' {{CX}}{{CX}}{{CX}} combo,and [[Blazing Heart]]'s fireballs can stop him. | |||
=== Nasod Armor Commands=== | === Nasod Armor Commands=== | ||
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== Tips and Details == | == Tips and Details == | ||
*Similar to most of [[Add]]'s skills, the Nasod Armor is bugged. If you miss the combo, you can use any special active skill that reactivates Nasod Armor to instantly teleport to the enemy again, even if the skill misses. ([[Energy Boom]] or [[Pulse Cannon]] are recommended, due to their low costs). | *Similar to most of [[Add]]'s skills, the Nasod Armor is bugged. If you miss the combo, you can use any special active skill that reactivates Nasod Armor to instantly teleport to the enemy again, even if the skill misses. ([[Energy Boom]] or [[Pulse Cannon]] are recommended, due to their low costs). | ||
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease. | *The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease. |