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m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required") |
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | When no enemy within 250 units | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | When no enemy within 250 units | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Skill Cooldown Decrease !! Skill MP Usage Decrease | ! Skill Cooldown Decrease<br/>(On skill use) !! Skill MP Usage Decrease | ||
|- | |- | ||
! colspan=4 | {{PvE}}/{{PvP}} | ! colspan=4 | {{PvE}}/{{PvP}} | ||
Line 32: | Line 32: | ||
==Tips and Details== | ==Tips and Details== | ||
*As long as the conditions are met, skills can already be used at lower mana thresolds. | |||
**However, when any enemy appears closer to you than the listed range, you will be unable to use the skill you originally didn't have enough MP for. Though, this gets semi-mitigated with [[Energy Discharge]]'s effect during [[Awakening Mode]]. | |||
*The cooldown effect gets applies on cast, not to the skills already on cooldown. | |||
*This passive can very easily be abused on larger or stationary bosses, as [[Plasma Cutter]], and various other skills are all capable of dealing most, if not all, of their damage from a distance greater than 250 units. | *This passive can very easily be abused on larger or stationary bosses, as [[Plasma Cutter]], and various other skills are all capable of dealing most, if not all, of their damage from a distance greater than 250 units. | ||
*The MP Usage reduction doesn't affect Hyper Active skills. | *The MP Usage reduction doesn't affect Hyper Active skills. |