Gigantic Impact: Difference between revisions
NA Evolution 2
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Gigantic_Impact.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Gigantic_Impact.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung jumps backwards into | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung jumps backwards and rockets into ground with meteor-like force. | ||
|} | |} | ||
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== Requirements == | == Requirements == | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |||
! Class !! Master !! Required Level !! SP Per Level !! Alternative | |||
| | |||
|- | |- | ||
| [[Chung]] | | [[Chung]] || Lv. 20 || 20 || 2 || [[Aceldama]] | ||
| | |||
| | |||
|} | |} | ||
<br> | |||
== Skill Information == | == Skill Information == | ||
<tabber> | <tabber> | ||
NA= | NA= | ||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Required<br>Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Required<br>Level''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage(Physical)''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage (Physical)''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage''' | ||
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{{!}}- | {{!}}- | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
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{{!}} align=center rowspan=20 {{!}} 1 | {{!}} align=center rowspan=20 {{!}} 1 | ||
{{!}} align=center rowspan=20 {{!}} 300 MP | {{!}} align=center rowspan=20 {{!}} 300 MP | ||
{{!}} align=center rowspan=20 {{!}} 18 | {{!}} align=center rowspan=20 {{!}} 18 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
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{{!}} align=center {{!}} 3288% | {{!}} align=center {{!}} 3288% | ||
{{!}} align=center {{!}} 657% | {{!}} align=center {{!}} 657% | ||
{{!}}} | |||
|-| | |||
KR= | |||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Required<br>Level''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage (Physical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Impact''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shock Wave''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} 20 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center rowspan=20 {{!}} 1 | |||
{{!}} align=center rowspan=20 {{!}} 1 | |||
{{!}} align=center rowspan=20 {{!}} 300 MP | |||
{{!}} align=center rowspan=20 {{!}} 18 seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} 20 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} 20 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} 21 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 5 | |||
{{!}} 23 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 6 | |||
{{!}} 25 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 7 | |||
{{!}} 27 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 8 | |||
{{!}} 29 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 9 | |||
{{!}} 31 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 10 | |||
{{!}} 33 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 11 | |||
{{!}} 35 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 12 | |||
{{!}} 37 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 13 | |||
{{!}} 39 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 14 | |||
{{!}} 41 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 15 | |||
{{!}} 43 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 16 | |||
{{!}} 45 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 17 | |||
{{!}} 47 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 18 | |||
{{!}} 49 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 19 | |||
{{!}} 51 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}- | |||
{{!}} 20 | |||
{{!}} 53 | |||
{{!}} align=center {{!}} - | |||
{{!}} align=center {{!}} - | |||
{{!}}} | {{!}}} | ||
</tabber> | </tabber> | ||
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== Tips and Details == | == Tips and Details == | ||
*Enemies within 700 range of the impact point will receive lower damage from a | *Enemies within 700 range of the impact point will receive lower damage from a shock wave and be knocked down. | ||
**Enemies in the impact point will receive both. | **Enemies in the impact point will receive both. | ||
*The impact area of this skill is small, only hitting about 200 area in front of your starting point. | *The impact area of this skill is small, only hitting about 200 area in front of your starting point. | ||
<br> | <br> | ||
== Updates == | |||
*7 Nov. 2013 KR | |||
**Attack increased. | |||
<br> | |||
{{ChSkills}} | {{ChSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |