Head Shot/ModA: Difference between revisions

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m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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== Extra Information ==
== Total Damage ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
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| {{formatnum:223}}% → {{formatnum:{{#expr: 223*1.2}}}}% || {{formatnum:{{#expr: 223*0.8}}}}% → {{formatnum:{{#expr: 223*1.2*0.8}}}}%
| {{formatnum:223}}% → {{formatnum:{{#expr: 223*1.2}}}}% || {{formatnum:{{#expr: 223*0.8}}}}% → {{formatnum:{{#expr: 223*1.2*0.8}}}}%
|}
|}
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{{ForceDifference
|<!--Character-->Chung
|<!--Original Features-->
*Quickly draw the silver shooter and fire a bullet. Chance to deal double damage.
*A chance to fire an extra bullet.
|<!--Changed Features-->
*Quickly draw the silver shooter and fire a bullet. Chance to deal double damage.
*The bullet can be charged to deal more damage.
}}
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